A mugwump lovebird puffs up his chest and a crazy gleam enters his eyes as he
vigorously agrees with you that his intelligence and strength far surpass anyone
else's.
A mugwump lovebird falls silent for a spell, thinking this over, before exhaling
with relief.
Confidently, a mugwump lovebird says, "I don't want to do this, not yet at
least. Maybe not ever? We'll see! But not this season to be sure. Please take me
to a waystation if you'd be so kind? Right outside, I'll grab the first carriage
home."
There might be a sad tinge to it given this fellow's story, but I also find it endearing as an ace person.
Every Mudlet release is like a box of presents, according to Mudlet dev Delwing. This box brings gifs, scrollboxes, and revamped sound & music to Mudlet – welcome to the first update of 2022!
Try it out by dragging this link onto Mudlet, or with this on the input line:
lua installPackage"https://github.com/vadi2/gifs-demo/raw/main/gifs-demo.mpackage"
That said, gifs are pretty expensive to play – so don’t go too wild with them.
Lua music and sound API got a huge overhaul by mpconley in this update! And we don’t use such words here lightly – this update opens a lot of possibilities in the audio arena.
You can set music/sounds to fade in or out, adjust the volume on them individually, choose at which time should the playback start, select how many times it should loop (infinite? sure!), or even tag sounds with a similar category so you can control them en-masse.
Crazy, huh? Just as an example, you can now background ambience music when in area/zone A… and later when changing to a new area/zone replace the ambience music with another one. You can tag all sounds as ‘battle sounds’ and stop them all at once when the battle is done. Lots of things you can do now with this!
This functionality is coming over from MCMP support that already exists in Mudlet – so if you’re a game admin and would like this for your game, go for it.
Don’t like that Alt+D disconnects you from the game? You don’t have to put up with that anymore! Thanks to Delwing, all shortcuts used by Mudlet are now customisable via Settings:
demonnic has done so many nice things in this release that it’s hard to pick one, so if I had to settle on one this would be it – Geyser stylesheets! They allow you to create a managed stylesheet to make it easier to set and change properties, as well as inherit properties from another stylesheet, making it easier to manage multiple styles at once. Great tool for a UI builder.
If you’ve used CSSMan previously, this is a worthy replacement!
cecho(“Hi! This text is <red>red, <blue>blue, <green> and green”) – cecho is pretty familiar to us all, isn’t it? If you want to get your text onto a miniconsole, this is a very popular option. But why only miniconsoles and not labels as well? demonnic wondered that too, rolled up his sleeves, and fixed it – you can now use c/d/hecho functions on labels!
Ever wanted to create scrollable lists with labels Mudlet? Say a list of players, or wares in a shop? While it was quite doable with miniconsoles, it wasn’t the case with labels. Edru got to work fixing that and createScrollBox() is the result. Think of it as a container that you can put your labels into and if there’s not enough space, you get scrollbars – both horizontal and vertical directions work.
Thanks to all coders who made this amazing release happen: Chris Mitchell, Damian Monogue, Gustavo Sousa, Kebap, lithiumFlower, Manuel Wegmann, Mike Conley, Nils Schimmelmann, nsweeting2, Philipp, Delwing, Slobodan Terzić, Stephen Lyons, Tim Johnson, Vadim Peretokin, and 噢哎哟喂.
Thanks to all translators who are enabling Mudlet to speak their language: Alan Sneath , Hsin-Hsiang Peng, ifelse, Leris, Marco “M0lid3us” Tironi, mohammed hossam, Tostaito, Vadim Peretokin, and vingi.
A lot of very handy improvements come with this update – too many to mention above. Scour the changelog below for good gems:
🆕 added:
✨ improved:
🔨 fixed:
Enjoy this update!
Vadim.
Lantra said:Inspired by the Divine AMA thread, again forgive any repeats, I think it's been awhile since we've tried these:
- What flower do you associate with your character?
Nelumbo nucifera, the sacred lotus.- If your character could give advice to their younger self, what would they say?
Don't waste your time trying to be good in a fight. You're not. Focus on other things.- What "impossible" dream does your character have?
Becoming a Vernal Ascendant just as a symbol of the commune, not for combat reasons.- What is your character's favorite place in Lusternia?
The two concentric circles of stones in the grasses beside Moon River, where Serenguard vision quests took place; the north and south watchposts of the Wodewoses; in the Hifarae Hills, particularly in Sakima's great scoop.- Describe who your character is in one sentence. No cheating with semicolons!
Everiine is a washed up old swordsbird long past his physical and mental prime, but coming into his spiritual prime, once a Chieftain and a Chief among protectors, who now lives as a hermit in the Serenwilde hills that offers spiritual guidance to the Wodewose tribes while maintaining a strong kinship with the centaurs of both the Serenwilde and the Hifarae Hills.
Lilalue's Rite of Seeking
Lilalue gracefully handled some changes to the rite as it was being conducted. Galaphyrae offers lovely advice.
Lisaera said:Many (if not all) of these are probably repeats!
- Who is your favorite NPC (alive or dead) and why?
- Which one (only one!) IRL song is THE defining song of your character in this moment of their journey?
- If your character were a glass of something, what beverage would they be?
- What is your favorite easter egg you've discovered in Lusternia (in room descriptions, areas, a line of NPC dialogue etc)?
- What is the wildest Lusternian theory or headcanon you have?
- Do you have a faceclaim or voiceclaim for your character, and if so, who?