Well the second Order war in history went down earlier today, and I thought it went good and was really fun. Obviously the system is horribly outdated and could use a few tweaks but other than that I think it all went good!!
If I had to suggest a few changes it would be to add a syntax:
ORDERWAR STATUS
To basically show the points, because basically, we were blind the entire time as to how long it was going to take or how long it would have taken, and for all we know it could have lasted 24 hours.
Other than that it was fun, I got the killing blow that ended it and didn't even know it was over hahahahaha.
You point a bloody symbol of pain towards Neos, and a gout of black fire slams into his chest.
As the attack punches through Neos's phantom armour, a backlash of crackling phantasmal energy lashes out at you.
The Divine Order of Fain, of the Red Masque has triumphed in a war against the Divine Order of Valtreth, Majesty of the Dawn.
You have been granted a truefavour by Fain, of the Red Masque for the recent order war victory. It will last seven months.An invasion shrine of Fain shudders and collapses into dust.
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06/30/2014 19:37 Silvanus channels the power of the Megalith of Doom for you, stripping you of your Vernal Ascendant status.......bastard!!
I think 3 hours is really fine heh.....it's really hard to find the fighters you need to stick around for 3 hours sometimes! People and real lives, y'know? Last Order War lasted 6 hours (Fain vrs Eventru) and I thought -that -was way too long. 3 hours is longer than a domoth too. Also it only lasted 3 hours because all the Legates Valtreth has contributed to the victory, plus all the order member kills that were happening (Kreon, Neos, Tridemon, Daebach?) contribute to the kills and those were my main priority next to melders.
The only way to contribute to victory is by killing realm denizens, the invasion shrine (main way), destroying enemy invasion shrines, and killing the order members of the order at war.
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I thought we were going to lose right from the beginning...there were so many enemies on farscout, I kind of smacked myself for agreeing to the order war but I was like fuck it, yolo dude.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order.
Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
People who have a problem with fights beings influenced by numbers have a really peculiar (read: unrealistic) perspective on conflict.
I always read it as: "We didn't win, so change the rules until we do."
If it was "lost from the beginning" it was due to poor tactics and execution, because numbers were certainly not a southern advantage at the start, nor were they towards the end.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.