Simple questions?

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  • This is not what happened. I checked to see if I was mounted (I think I have the skill? I'm up to block) and my totem and nest weren't at that room. I copied the buffer from zmud and cut out some spam and posted it in pastebin. 
  • Looks like both answers are in the log already. Appears you just had an unfortunate series of bugs you ran into.
  • Oh, ok!  I got my first PK at the revolt earlier, so I am just making sure that it wasn't a skill someone used on me. Thank you!
  • Xenthos corrected me. Apparently Glomdoring has several exits.  :\">
  • How much lessons would one get back for forgetting a trans skill? 
  • LuceLuce Fox Populi
    edited July 2016
    1372 lessons into the appropriate pool. 960 or 961 into the parent pool if you need to cross into a different parent pool. 

    Source/math= HELP LESSONPOOLS says it's a 20% loss to permanently forget a skill. 1715 lessons to trans * 0.8 (80% or 100-20%) is 1372. Moving from a pool to its parent is a further 30% loss. 1372 * 0.7 (see above) is 960.4

    Alternately, if you need to move to a sibling of the original pool, you would get 1097 or 1098 lessons in the sibling. 1372 * 0.8 is 1097.6

    All of that is assuming you permanently forget, rather than temporarily do so, and that you're forgetting a full skill rather than one that splits at master.
  • Hi still a bit confused about artifacts so just wanted to jump in here and shoot of a few quick questions.

    I'm just going to make a few statements to make sure I understand them.

    A superior rune of cutting damage gives 3/13 damage boost. Now assuming I have no innate abilites to boost my damage, I'd need to buy 5 of these to get 15/13 damage, but only 13/13 would be effective. Now if i had a a skill that gave me lets say a 2/2 and a 2/4 damage boost, first they would add together to give me a 4/4 damage boost. Then if I bought three of the runes 9/13 damage boost plus the skill I already have for 4/4 would end up giving me the full 13/13 damage boost right?

    Then each level of a damage boost is calculated at 3%, so if you have all 13/13 that would be a damage boost of  39%

    You could then buy six weapon runes, then use 5 damage enchantments for a damage boost of 30%? Would these boosts then stack into a flat damage boost of 69% turning a 1000 damage strike into a 1690 strike? Or would they multiply on each others modifier 1000 to 1300 to 1807?

    Then the great rune of speed 1/11 would increase the speed of strikes by 2% per level, so if you bought 11 of them you'd have a speed boost of 22%. 

    You could potentially stack the 0.1 speed runes on weapons enhancements, reducing an average strike of 3.5 seconds down to 3 then reducing that by 22% would take it down to a warrior combo every 2.34 seconds. Or if its calcuated the other way then 3.5 down to 2.73 then down to 2.23. either way you'd literally be swinging near as fast as icesalve cooldown?

    Am I reading the runes right for this?  

    And racial stats are all identical right? There is no difference between a dwarf and a furrikin other than the level 25/50/etc minor buffs?
  • SynkarinSynkarin Nothing to see here
    Runes don't stack, so buying multiple wouldn't be effective. 

    There's more to play in attacks than just straight buffs, such as hp etc. so while generally it's a 39% increase, it may not come straight across due to varying factors.

    Everiine said:
    "'Cause the fighting don't stop till I walk in."
    -Synkarin's Lament.
  • SynkarinSynkarin Nothing to see here
    How do you detach tailoring bows from clothes?

    Everiine said:
    "'Cause the fighting don't stop till I walk in."
    -Synkarin's Lament.
  • Synkarin said:
    How do you detach tailoring bows from clothes?
    Bow curios or knots? For knots, you need an enchanter, for bow curios, just TAKE BOW FROM whatever.
    I'm Lucidian. If I don't get pedantic every so often, I might explode.
  • SynkarinSynkarin Nothing to see here
    It was the bow curios - and awesome, Thanks

    Everiine said:
    "'Cause the fighting don't stop till I walk in."
    -Synkarin's Lament.
  • Synkarin said:
    Runes don't stack, so buying multiple wouldn't be effective. 

    There's more to play in attacks than just straight buffs, such as hp etc. so while generally it's a 39% increase, it may not come straight across due to varying factors.


    Ok so you can only buy one  superior rune of cutting to get a 9% damage increase, any more runes that that are useless. Or only one rune of balance incease. 

    Well just as an example, I understand there will be other things playing into it such as enemies resistances etc but from what your saying the best damage boost I could get would be a 9% boost from the single rune of cutting I am allowed because multi runes of cutting wont stack on top of each other, plus up to 5 weapon enhancements at 7% each (35% damage boost) so a total boost of 44% damage right?

    How about races are they all identical for health/mana/speed/damage boosts?
  • The level 3 runes are 5/13, actually. They recently buffed them. But yes, that's the absolute highest you can get via arties. Everything else must be gotten in-game.

    Also, no, weapon enhancements can't be stacked either, if I remember correctly. I might be wrong, though. If so, someone correct me, please.

    Yes, all differences in races are in the 4 racial powers they are given. They are entirely the same otherwise (mechanically). Some racial powers do have buffs - many don't.

  • Cheers for the info, the help files may be a bit out of date it still lists then as 3/13.

    The weapon enchantment help file and the weapon artifact help file isn't exactly clear about if or not you can stack enhancement buffs.
  • Had another little question, the wiki http://wiki.lusternia.com/Skills is a bit out of date.

    Is there any other resource with an update to date list of skills? 

    I'm trying to budget what lessons I need to buy to get any needed skills and thats tricky to do when you dont know what abilities are where.

    Like I think I could do without powerfocus in discipline for example.
  • Weapon enhancements cannot be duplicated on the same weapon, unless there's a Great Rune of the Elite Weaponsmith involved.  Then you can have (at most) two instances of the same weapon enhancement.

    Same applies to armour enhancements, I believe.

  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods

    Had another little question, the wiki http://wiki.lusternia.com/Skills is a bit out of date.

    Is there any other resource with an update to date list of skills? 

    I'm trying to budget what lessons I need to buy to get any needed skills and thats tricky to do when you dont know what abilities are where.

    Like I think I could do without powerfocus in discipline for example.

    It is a bit out of date. Now, it's generally more up to date than the other wiki that has skill info: https://sites.google.com/site/xieltalnara/Skills

    Some of the stuff is on the list of things to update, now that I (and others who update the wiki) are back and availible. If you have questions about  particular skillsets that haven't been updated yet, I have lots of pastebin dumps of the skills that haven't been uploaded yet.
  • Eldanien said:
    Weapon enhancements cannot be duplicated on the same weapon, unless there's a Great Rune of the Elite Weaponsmith involved.  Then you can have (at most) two instances of the same weapon enhancement.

    Same applies to armour enhancements, I believe.

    Thanks, So I can put three Great Rune of the Elite Weaponsmith on a sword then put two damage, two speed and two razor on the weapon or something akin to that.


    Enyalida said:

    Had another little question, the wiki http://wiki.lusternia.com/Skills is a bit out of date.

    Is there any other resource with an update to date list of skills? 

    I'm trying to budget what lessons I need to buy to get any needed skills and thats tricky to do when you dont know what abilities are where.

    Like I think I could do without powerfocus in discipline for example.

    It is a bit out of date. Now, it's generally more up to date than the other wiki that has skill info: https://sites.google.com/site/xieltalnara/Skills

    Some of the stuff is on the list of things to update, now that I (and others who update the wiki) are back and availible. If you have questions about  particular skillsets that haven't been updated yet, I have lots of pastebin dumps of the skills that haven't been uploaded yet.


    I'm looking for all the general skills and tracking/night and crow. Just I read the wiki and saw focus spirit in discernment and I just assumed that I would need that but then after I trans the skill I notice that that ability is no longer there.  So I wanted to know what each skill set has to understand if I need the skills in it for any particular event or reason. 
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    edited July 2016
    I just messaged you about it. I think those in particular have been updated or are in need of only a very few updates. 

    EDIT: I take that back, none of those have been updated. To my memory, there haven't been any substantive changes to any of those guild skills, so the data will be generally up to date regardless. 
  • DaraiusDaraius Shevat The juror's taco spot
    Does anyone have the third person message for Psymet pheromones, if there is one? Asking for a friend.
    I used to make cakes.

    Estarra the Eternal says, "Give Shevat the floor please."
  • TremulaTremula Banished Quasiroyal
    Daraius said:
    Does anyone have the third person message for Psymet pheromones, if there is one? Asking for a friend.
    Does this friend happen to be the pen name under which you write your "special" fanfics?
                          * * * WRACK AND ROLL AND DEATH AND PAIN * * *
                                         * * * LET'S FEEL THE FEAR OF DEATH AGAIN * * *
              * * * WE'LL KILL AND SLAUGHTER, EAT THE SLAIN * * *
      * * * IN RAVAGING WE'LL ENTERTAIN * * *

    Ixion tells you, "// I don't think anyone else had a clue, amazing form."
  • edited July 2016
    What other cutting/blunt resists are out there, aside from artifacts? Warriors are more or less manageable but monks are literally killing me.

    EDIT: So far, I have:

    kephera racial (1/4)
    combat (1/4)
    tattoo (1/5)
    cosmic cloak (1/8)
    life domoth (1/7)
    divine favour (1/10)
    Hallifax construct item (1/7)
    turquoise (1/7)

    Total: 8 for both. A monk combo still does somewhere around 23% of my health, though, plus bleeding. Need more resists!
    See you in Sapience.
  • SynkarinSynkarin Nothing to see here
    edited July 2016
    resists aren't going to help you. If you let a monk build momentum (and that monk knows what they're doing), they're going to kill you. Monk damage is pretty high at the moment.

    (watch stance, stancing will be useful, but at least m&m won't move it around because it no longer wounds)

    Everiine said:
    "'Cause the fighting don't stop till I walk in."
    -Synkarin's Lament.
  • I believe there's a blunt resistance curio out there.
  • Well, I've tried almost everything I can think of to hinder. Timeslip, web, aeonfield+aeon, leaving to heal and cure, and monks still eat me. Maybe I need higher health -- I'm sitting on 6800 - 7300 on a usual day.
    See you in Sapience.
  • Twytch said:
    Well, I've tried almost everything I can think of to hinder. Timeslip, web, aeonfield+aeon, leaving to heal and cure, and monks still eat me. Maybe I need higher health -- I'm sitting on 6800 - 7300 on a usual day.
    Health wont do much.
  • DaraiusDaraius Shevat The juror's taco spot
    Tremula said:
    Daraius said:
    Does anyone have the third person message for Psymet pheromones, if there is one? Asking for a friend.
    Does this friend happen to be the pen name under which you write your "special" fanfics?

    Is it so hard to believe I have friends? You sound just like my mom. :((
    I used to make cakes.

    Estarra the Eternal says, "Give Shevat the floor please."
  • EnyalidaEnyalida Nasty Woman, Sockpuppeteer to the Gods
    Part of the problem is that monks are still mostly on legacy mechanics that haven't been retuned to the overhaul much, if at all. So they're all doing pretty crazy damage to just about everyone right now. Should be fixed with upcoming (unspecified) monk changes!
  • Twytch said:
    What other cutting/blunt resists are out there, aside from artifacts? Warriors are more or less manageable but monks are literally killing me.

    EDIT: So far, I have:

    kephera racial (1/4)
    combat (1/4)
    tattoo (1/5)
    cosmic cloak (1/8)
    life domoth (1/7)
    divine favour (1/10)
    Hallifax construct item (1/7)
    turquoise (1/7)

    Total: 8 for both. A monk combo still does somewhere around 23% of my health, though, plus bleeding. Need more resists!
    Amberbeer. Kirigami. Attune. Though you're at 8, so you'll only get an additional 6% reduction without an artifact. 

    I don't really have a problem with monks. Not sure where all this damage is coming from. Maybe you're not picking up sensitivity or something. 
  • Twytch said:
    What other cutting/blunt resists are out there, aside from artifacts? Warriors are more or less manageable but monks are literally killing me.

    EDIT: So far, I have:

    kephera racial (1/4)
    combat (1/4)
    tattoo (1/5)
    cosmic cloak (1/8)
    life domoth (1/7)
    divine favour (1/10)
    Hallifax construct item (1/7)
    turquoise (1/7)

    Total: 8 for both. A monk combo still does somewhere around 23% of my health, though, plus bleeding. Need more resists!
    Amberbeer. Kirigami. Attune. Though you're at 8, so you'll only get an additional 6% reduction without an artifact. 

    I don't really have a problem with monks. Not sure where all this damage is coming from. Maybe you're not picking up sensitivity or something. 

    That's upfront damage, so I don't think I'm not picking up sensitivity.
    See you in Sapience.
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