@Tarkenton was it not you who won a dragon gauntlet in more recent auctions? It's happened more than once (including a lot more recently than Drayl in 2011).
EDIT: Yeah, looks like it was Morkarion I was thinking of, weird. Sorry!
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I've yet to get a curio piece from cooking or sewing (despite having artifacts) - pretty sure my success at getting jewellery curios will be just as non-existant.
Okay, it looks like I might need to consider a custom pet at last, after years of getting by with my trusty eagle and mammoth. Adding another 200 trains for beast focus messes up my set up, and buying kikikorus are simply uneconomical.
- Get all the travel curios from the Wayfaire quests
I want Sako back
The purpose of writing is to inflate weak ideas, obscure pure reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!
are there maybe any... once you have demi, any suggestions for stuff to work at? Not like... political positions, but core game stuff...
beep
It depends on what you're interested in.
If you like questing:
- Get all the village honour quest lines (maybe skipping kingmaker and Acknor)
- Do all 5 Voice quests
- Collect as many quest reward lore books as you can.
- Complete Aetherbubble epic quests
- Get all the travel curios from the Wayfaire quests
- Get all the Vernal curios from vernal quests
- Get all the Soulless curios from Soulless quests
If you like grinding:
- Get the essence to get a second tradeskill
- Join a cult and offer tons to try to get the cult leader and rest of the cult more abilities.
If you're interested in writing:
- write something that you can perform on the stage or publish
- write something that can win prestige
- write enough to join Hallifax's artist and scientist thing
What are voice quests? And what quests give lore book rewards?
Not sure how many more of the aetherbubble quests I can solo... but maybe if I can find a friend to help...
Each of the bardic voices (except Crys in the Symphonium) has a smallish quest associated with them, and you don't need to be a member of the guild to do them (except maybe Jagrerox? His is the only one I haven't done. It might just require dark essence). Gullagumbah's is the only one that gives an honour line (I think), but they're all really cool lore-wise with information about the Vernal period or the Elder Wars. Trialante's includes information about the Sileni race, Rhapsody's gives you a book. If you ask Allyrianne about them ic she'd be happy to point you in the right direction.
Note that the lore books do decay after a certain point, but you can get a bookbinder to copy it (I think). Off the top of my head I know that Rhapsody's quest gives a book, the Ice Ange/Forsaken big quests give books. I think Morn'hai gives books but I think those might not be doable just now. The Scorpion quest in the Skarch has some pretty cool journal entries, although that's not one I've completed myself.
I've never actually done Trialante's quest. I do know that Rhapsody's (Cantor) actually requires a Cantor to finish. Gullagumbah's can be done by anyone, but you need to have decent influence skills, a way to get around Prime quickly, and patience. It rewards you with a nondecay (NOT RESETTING) cup that gives you RP when you sip from it.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
It's been a while, but I'm about 95% sure you have to use the Cantor emote at least once, if maybe only to get some extra visions at the end.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I still think Rhapsody's is one of my favourite Celest-y lore quests. The Flock of Miracles is, frankly, really damned cool as far as it relates to being the 'Doing Good Because it is Right' kinds of stories, and it gives us a glimpse at what it took to raise a Vernal God.
How to spend 1 1/2 hours to make rabbit stew in lusternia.
- Have two guild leaders decide they want venison. - Frankly refuse to take Serenwilde deer. - set out to hunt deer - realize there's no deer you can find. - seek deer in Serenwilde. - find no deer in Serenwilde. - Settle for rabbit stew. Kill a rabbit and make a fuss about a poor dead rabbit ( welcome to Aeldra ;-) ) - Be interrupted by a few novices ( you were all very welcome! :-) ) - Finally find the kitchen - Start cooking rabbit stew. Realize the rabbit decayed - Go back out of the kitchen to hunt another rabbit. - 1 1/2 hours later, you have your rabbit stew. #justLusterniaThings
I just had to share this because I laughed so much about this right now, simply because there was another thing after another that went wrong and it was all pretty hliarious and fun including a fun novice asking questions! :-)
And I do believe you guys have a quest that lets you come rescue your deer from Glomdoring.
Avurekhos says, "Dylara's a PvP menace in my eyes, totes rekting face."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable. Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Comments
Icy what you did there.
Raising a family.
Estarra the Eternal says, "Give Shevat the floor please."
Raising a family.
I hear there may even be a Shevat or two looking for a match. But you know what they say about trusting the rumor mill.
Are you sure?
Vive l'apostrophe!
- Have two guild leaders decide they want venison.
- Frankly refuse to take Serenwilde deer.
- set out to hunt deer
- realize there's no deer you can find.
- seek deer in Serenwilde.
- find no deer in Serenwilde.
- Settle for rabbit stew. Kill a rabbit and make a fuss about a poor dead rabbit ( welcome to Aeldra ;-) )
- Be interrupted by a few novices ( you were all very welcome! :-) )
- Finally find the kitchen
- Start cooking rabbit stew. Realize the rabbit decayed
- Go back out of the kitchen to hunt another rabbit.
- 1 1/2 hours later, you have your rabbit stew.
#justLusterniaThings
I just had to share this because I laughed so much about this right now, simply because there was another thing after another that went wrong and it was all pretty hliarious and fun including a fun novice asking questions! :-)
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.