What can I do against this
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Comments
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
We just can't win. If we lose fights, it's because we're weaker, less experienced, aren't good etc. If we win fights, our skills are just overpowered. You want to complain about people not wanting to fight you? Maybe this is related to that.
That's not how balance works.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
A) A little bit of coding will make it so you never run out of steam before aeon. Just tap out your pipe at 3 smokes remaining. Hell, I have two artifact pipes for steam.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Also, I can't prep someone for aeon ahead of time. Malefact is a 2 second balance.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Except they haven't @Falmiis
I've got numbers! I'll post them once I get home to my laptop this weekend. Basically, for the moment, a Researcher needs a certain amount of Timewarp (massive) in order to reach the Timequake kill condition. The most efficiet way to do this is to
1. Build rubies (7 rubies, or 5 rubies if the Researcher is willing to burn 5p to set up Resonance first).
2. Stick Oracle/TimeEchoes (3p each, has a chance to afflict with a random amalgamation of affs + chance for Timewarp).
3. Shatterplex (0p, IIRC 3.5s? This uses up all rubies in order to bump someone to Massive Timewarp).
4. Finally, Timequake (8p single target. There is a 10p version that takes out all Massively Timewarped enemies in the room).
The issue is in the fact that between step 3 and 4, the target is always going to cure off a couple of Timewarp levels due to balance/equilibrium times. So, the Researcher has to find a way to slow down the target's curing in order to land the Timequake. That's when Aeon comes in with all its fanfare.
Researchers have 3 ways to dish out Aeon (+1 for Tarot, +1 for Astrology*). That's
1. Active Aeon (3.2s bal/eq, plus minus 0.1-0.2s because latency).
2. Aeonfield (5p, mana/ego malus, ticks aeon every 10s to all present enemies).
3. Paradox (chance of aeon + other effects).
Now, let's try using just active Aeon. In order to stick it, of course, the Researcher would usually have to do it twice on account of Quicksilver. Even after Aeon actually sticks, it'll be cured off before the Researcher regains balance in order to Shatterplex -> Timequake.
One way that Aeon could be made to stick is to use Asthma, which Researchers have access to via MalefactGem. Iirc it is also somewhere in the region of 2s. Aeon slows down commands to a 1s delay. In a group, yes, this usually means fighting Researchers means fighting in perpetual aeon, but 1v1, the bal/eq costs prohibit their use.
So, the problem remains: bal/eq costs make the use of just active Aeon unhelpful in a 1v1 scenario. That's when we bring out Aeonfield. It ticks aeon every 10s. A Researcher could viably time an active Aeon right before an Aeonfield tick in order to make the affliction stick. However, the Researcher still needs to use 2 balances (shatterplex->timequake), and as already mentioned, MalefactGem Asthma isn't a viable option due to its bal/eq cost.
That's when a sweet usage of Quicken (3p, 25/25 equilibrium boost) comes in. Active Aeon uses EQ, while Shatterplex runs on BAL, along with MalefactGem. The idea is that, after building up enough rubies, a Researcher could do Quicken -> Shatterplex -> Aeon spam and hope Oracles/TimeEchoes give back the Timewarp levels that would inevitably be lost after the Shatterplex in order to bring it home with a Timequake (the power should have regened back to 8p, but I'll be honest, I'm not 100% sure on this).
This is, for the moment, the most and maybe only viable way to land a TimeQuake 1v1. It may be improved upon by using a beast to deal afflictions that will further aid in slowing down Timewarp curing long enough to finish it. But this does require the target to be under constant Aeon for the latter portion, and the proposed 3s Aeon immunity would remove this.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
By the way, Oracle and TimeEchoes fire ~14s, slightly randomized, each giving 1 timewarp count. Smoke steam cures ~2 timewarp counts, again with a slight random chance for more or less (I'll say it again: I hate the tiny randomization of these things, like the RNG of Illuminati).
Honestly, the main issue with Researcher offense is that I think there are just 2 spiritual affs we use: timewarp and aeon. Wtb more spiritual affs.
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
(edit: horrible phone formatting)
Aeon screws you over if you're locked and you literally have to just take your hands off the keyboard and wait for the system to do what it's supposed to do and hope you either get rescued or that whomever coded your system did it right and you've somehow, miraculously, set the right curing priorities. I suppose you can try to do it manually but that's going to require code which tracks what afflictions you have to cure in order to get out of aeon. I'm sorry, I want to combat without needing 15 codes that I don't understand and can't customize.
I really thought that the point of the overhaul was to make combat more accessible for newcomers. Aeon/Sap/Sleeplock/etc. are all mechanics that turn new people off to getting involved. When you can't actively get yourself out of it without a coded system to maximize efficiency AND can't do anything actively to try to slow down the offensive of the other person (so it doesn't just get worse) It's beyond frustrating.