Final Fantasy
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Definitely recommend watching! It's not really a spoiler, since it's a prelude to the game itself.
Bahamut has been my favourite since basically forever
Discord: Rey#1460
The roommate has the XV and plays it on occasion and looks interesting
Which, given the fact that he has a monkey tail, can actually be sort of waved off as just him being him.
Well, of course, character-wise it's always subjective. For example, we have Celina up there shitting on poor Dagger while her own namesake from the Star Ocean series is a pretty lousy caster with an ugly hat. But I digress. Personally, I found Dagger to be a fun character to play. She gets shoehorned into many stereotypical roles expected of a character in her position (princess, main female lead, damsel in distress etc) but she was still well written enough to stand on her own, I think. Overall, IX was a solid game for anyone, really.
(VI is still the best, though.)
(I didn't mind Dagger the character. Eiko was just better mechanically with phoenix, carbuncle, holy makes damage summons irrelevant, and full-life. Eiko herself is kind of annoying/stupid looking)
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
I misread this as Ingus at first and was about to point out how he's still one of the most utterly broken characters across all of FF.
Gogo doublewield shield + taunt.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Anyway. XV.
[spoiler]
XV is a game that seems to want to emulate the storytelling of VI, but fails because it doesn't understand what made VI such a great game. VI was a story about hope. About how life will find a way even after it seems everything is over and you have no more reason to fight. About moving on from loss and look at tomorrow with hope. It has what is to me one of the best story-telling moments of all in gaming history. Where the end of the world is seen through Celes's eyes. Where she wakes up to a world where she may be the last living human remaining along with Cid. The scene after Cid's death where Celes attempts suicide does a powerful job of emphasising just how horribly deep a despair you start from. Then one single ray of hope is found, and through that single hope the team is gathered back up again, and Celes, Terra and the others manage to defeat Kefka after having found a reason to live still in a world that is in ruin. It is a grand journey from hopelessness and despair, to hope.
XV fails because it forgets that ounce of inspiration and purpose. In the end, nothing matters and you may as well not bother. There's no inspiration to be wrested from XV's ending. No hope. I'm... speaking in broad terms so as to not spoil too much but... there is a huge difference between pointlessness and pathos. A difference XV doesn't seem aware of.
[/spoiler]
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
By the way, Celes doesn't try to suicide if you keep Cid alive. Stuff those fish into him ! :P