Lusternian AMA
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Comments
2. So, there's a certain thing you learn in Hallifax. It either DESTROYS your character or it makes them stronger. It was really interesting to see Luce's reaction to that when it happened, but seeing someone else go through the process and come to the same conclusion is interesting. I've taken on a mentoring role now and it's been a trip.
3. Freaky Friday A where character realizes what's going on and is basically the same person? New Celest is the only org Luce has a PRAYER being able to pretend to be a member of. Freaky Friday B where it's an alternate-timeline Luce? During the Great Zagrean Kerscuffle, Luce picked up memories from an inverted version of himself where he was more draconic than vulpine (essentially a short, foxlike dracnari raised in Dairuchi instead of a draconic furrikin from Estelbar) who was sassy, confident, and liked to cater and hang around the edge of HUGE parties then write about the aftermath in the Gossip-equivalent.
4. I'm cooking up a customisation for my beer goggles, but my custom nose is pretty cool (need a custom line for it). For non-custom, the Wonderbrazier is the bee's knees.
3. Nep would have the toughest time getting brain swapped with someone from Glomdoring, because he's very much anti-dogma and Glom seems like a place where you have to drink the Kool-aid to get by.
4. Favorite customized item is hands down the armband Tonatiuh designed from the silk ribbon Aschwar used to bind Afrit's and Nep's hands to the rhyton cup at their wedding. I customized my spouse stalker pendant to be that armband and had it programmed to do one of these when Afrit logs in. ;_;
As for non-customized, gotta be that warm, weighted comfort blanket that looks suspiciously like a certain dracnari belly.
2. Allie isn't nearly as old as most of my characters have been, but she has definitely evolved a lot. The random choice one day to go bother Czixi turned out to be a defining moment in her life, the first and most important (by a hair).
3. Probably Serenwilde (because Maylea and her people make it look pretty appealing) although I've had a soft spot for Celest since Saoirse first took me under her wing many years ago. I really don't foresee a circumstance in which it would ever happen, as Allie is quite entrenched as she is right now.
4. It's tough, as I really adore several things for various reasons. Nelras' and Allie's instruments that I designed, both to suit particular aspects of their personalities. The compass brooch of glistening stars designed by Maerad, because it's been picked at random by Allie and I want to say both of her daughters.
It's a good thing you're not asking me to pick a favourite beast. >.<
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
2. I've been playing for 2 years and this character started out as a throwaway character to just check out the game as a far more innocent and pure-at-heart character. Mischievous, sure. but with good intentions. Somewhere along the line she started becoming more amoral and darker-than-she-seems.
3. Hmm I could imagine her going full in towards the amoral side in Magnagora, or an oddball in Hallifax trying her hardest to fit in and failing.
4. Choco-squid brooch designed by @Jolanthe!
Edit: I don't think I'll ever spell everything right the first time around.
I wasn't around for the old guilds so I can't answer 2. I do like that the new guilds are not exactly essential for quality of playing, and this makes us join the guilds only because we genuinely enjoy it and really want to.
4. Nothing comes to mind, so I will edit this if I think of anything!
5. Not a historical figure per se, but it would be fun if some stories were released about regular people in the older civilizations that fell during/before Vernal Wars! (not the story of the Vernal Gods, but of regular people living their lives in that time period).
6. Visibility is good for me, personally! But even otherwise, I like to send letters (more than prayers) and I like receiving acknowledgements of them! I also personally feel much less nervous interacting with an NPC than a Divine (although they might be controlled by the same person).
2. The old guilds had a much greater sense of identity, I feel, and you were surrounded by people who had similar interests and skills to you, which I feel gets lost in a lot of the new guilds due to either a lack of adequate player leadership early on or possibly a scattered identity as a whole.
3. I love the task system, and I love the fact that the new guilds are a melting pot of characters with different skills and focuses; it does make for a richer experience, even if I miss the camaraderie and focus of older guilds.
4. Ashtariel. We loved Her a lot, and it was such a quick end to such a beautiful character that I still struggle to wrap my head around properly.
5. Emperor Ladantine. Does he have a first name? What was his relationship with Marilynth like prior to him becoming a Tainted monstrosity? Who did he have Marilynth with? I've found some of Sinenth's diary pages, but never know where to find more so my questions are unanswered. WOE. WOE. (Also several Elder Gods, admittedly.)
6. Visibility is not important to me, especially because I know it can be hard to interact with mortals as an Elder God and maybe you'd rather interact with mortals as mortal NPCs to be sort of on the "same level" socially. I've had great RP with Divine who've liked to be around physically a lot (Ein, Manteekan), but I have equally great experiences with Raezon, who is not a Divine I would say is "visible" a lot; nevertheless, I feel His presence is just as valuable even if it's done through OT or merely random emits stalking Vexacion's mind.
As an addendum to 6, I have had wonderful experiences having RP with NPCs in Celest, such as Ariana the (awesome) architect and getting to meet Lantra's kepheran princess. To me, as a player, I would rather the Divine who interact with me are doing it in a manner that makes them comfortable, and if that means 95% of the interactions are done through non-Divine NPCs, then I am happy to just be getting RP at all. (I may not have answered this question correctly, but yes.)
2. The old guilds felt less optional. Some of the later iterations it was more flexible with classflexing, but even still it felt like there was more of a reason to join a guild where now, there seems more of a question of "why join one?".
3. I think the new guilds offer broader depth(?) because now there's the dimension of class and guild, rather than those being linked. Like, how a MD could be different as a Listener, Wodewose, and Sower. (Kinda unrealistic hope/idea of the possibility of guild specific skins for classes, like SS summoning different spirits based on their guild)
4. Farella, I have a vague ooc idea of the ooc state but ic still an overt mystery.
5. Also Farella, got glimpses but she seems like a character where those glimpses add up to really different things depending on who you ask
6. No idea why but interacting with actual divine ic gives me anxiety, Elostian's style of like... listening in and just joining in kinda helped with that. Doesn't happen with mobs either for some reason. I guess visibility doesn't super matter by extension but also my timezone and that of the divine Saran'd want to follow seem to very rarely match up.
2. I can't help but feel like there was probably a lot of roleplay and class development that got lost from the old guilds. Are there lots of Nihilist or Geomancer books about their brands of faith that were essentially lost with the conversion? I wasn't in them but it feels like that must have been the case.
3. I think the guilds have a lot of potential to add new layers of depth and roleplay. I feel like there's some work that needs to be done still to develop it though.
4. Ghani's flunkies. Nirena, Melothi, Moana, and Sirsia are still languishing away in Mag's prison waiting for something to happen to them. (Sirsia as a Society scientist would be perfect! Melothi made undead plz.)
5. More d'Vanecu history! Still don't know yet what race they were pretaint, or what sort of form their spirituality was before the taint. Were they Light worshippers? Fatalists?
6. Visibility now and then is nice, but I definitely prefer activity. If an admin feels more comfortable interacting through NPC's instead of their godrole I don't mind that at all, and as some mentioned even if its the same admin player controlling the role, NPC's can feel more approachable for players. I can imagine for admin with more intense roles its less pressure on them and might be more enjoyable for the admin too. As a side note, I actually thought this was an interesting question to see admin to ask phrased the way it was. There's definitely a subset of players that feel like they might be missing out on roleplay because they don't always advertise it as loudly as some who get a lot of attention do.
1) Can't think of anyone since Sapphira started, really
2) Sapphira wasn't in old guilds but as an old player i was - and what i miss is the sense of unity. Skills translated to more than just abilities and most guilds felt much more...well united, in purpose and ideals and goals. New guilds are deliberately broader but in that they have lost a lot of what made guild special in the first place.
3) i do love that a task system exists, and the ability to promote instead of needing a thousand favours to increase rank. Also patron requests, and the new guild halls seem pretty awesome.
4) Man. Well. Technically my last order promotion task is incomplete some...forever months later. A question half answered - Sapphira would definitely love to wrap that up and stop feeling like she a)failed it or b)is not really entitled to her rank. ALSO! As others have said - resolution to things that happened a little before me or as i started but are mysteries in limbo, like the unnamed artist and the people in the Mag jail cell. A few other little order things.
5) i'd love to meet a female d'Vanecu - but in general family history, yes! Also Jamilah in the Magnagoran tea house, i feel like there's a lot more to learn about her and that it would all be epic.
6) Feeling like you're noticed would be a big thing for me. I see logs of people mostly in other orgs and they are getting all sorts of rp from gods and npcs left right and centre, cross orgs and from home and admittedly I sit here in Magnagora and think how nice it would be to get a passing headpat or even the occasional npc piping up on ct or something. I love our divine and am not trying to insinuate they don't rp or aren't active (let's face it, very likely to just be me) but it feels very lonely sometimes! I don't think it always needs to be a god in the flesh, though sometimes for sure, but even just Their voice, or through a priest/npc, or completely unrelated to a divine...much like Kailanna said, it makes it feel more immersive and you'd be surprised how much a line or two of unexpected rp can make our day.
2. Everything. As much as I love the idea of the freedoms that we get with the new guild setup, the "guild" identity has largely been lost to me. Maybe it's a grass-is-always-greener type situation, or maybe I'm just jaded after having been through the ringer with guild leadership time and time and time again, but the current incarnation is rather just social clubs that have no substance in my opinion. Could also be a Gaudi-exclusive thing!
3. I do enjoy the customisation that comes with paths, when used to its full potential.
4. The loss of Gaudiguch's old guilds seems to have been really half-baked and unexplored. I know @Viravain and the rest of the Glom crew built their event up into something really provocative and lore-heavy, but Gaudiguch...the pyramids just blew up. As far as I know, both as a player and a character, this was never really brought to a climax. It happened, we moved on, the end.
5. Elder-wise, I've always wanted to learn more about Sun's dad, Rahm. Vernal-wise, Tzaraziko. Hands-down. The mystery of their origin, the awesome lucidian v. dracnari but also lucidian
6. Visibility is #1 #2 in my book. The unfortunate truth is that when a god goes visible, everyone and their uncle makes a mad dash to the fulcrux to throw out all sorts of 'pick me' vibes, which is a double-edged sword. Having played an administrative and RP-focused god role in other games, I know how it can be to have people flocking to you both to give and receive attention, so I definitely don't envy our volunteers - I bet it's exhausting to say the least! However, even having a god just sneak in quietly to say hello and check in on the order channels is a blessing. I love knowing my deity is around and thinking about us, even if they're swamped with work behind the curtain. We want to kick that love and appreciation right back at you!
Edit: remember how you said there's a distinction between visibility and activity? Yeah, I blurred that line heavily in my answer anyways. I feel mostly the same as everyone else here - activity trumps visibility, but that isn't to say that visibility (even half-visibility, as in you KNOW which god you're dealing with, through certain mobs or very nuanced echoes) is supremely lesser. I like a good balance of both, but seeing my god specifically makes the whole day, if not the week.
Also echoing @Sapphira, I will go on about the smallest RP interaction for days. You just can't beat that stuff, no matter how insignificant or lacking gravitas. We lead very tedious and repetitive lives as tiny mortals, it doesn't take a whole lot to impress us!
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So far as I remember, that's pretty much what happened. Hallifaxians from an alternate timeline blew up our pyramids, and in return, we formed a mob with Rocket Raccoon and stormed their city.
Hallifax of the future broke out into a civil war and the guilds were fighting against each other. Even to the point of sending people back in time to destroy the other guilds when there was a time of piece. To stop the civil war from happening, we disbanded the guilds (under the advisement of the Cririk from that future)
Like, I remember Rowena pulling me aside and congratulating me on working on the epic quest, since I was a descendant of her she was impressed even though I wasn't formally a Nightshade at that time.
Another time, one of the shadowdancer guards, hags? I think, tried to seduce me into becoming a shadowdancer. It didn't work, but it was very cool.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!