What can I do against this
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This entire thread was me trying to point out that aeon doesn't require a cooldown after curing. Perhaps that's why you thought your arguments were being dismissed. Sorry.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
That is, the reason for the change doesn't reflect the impact of the change.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
More topically: it's not up to anyone to convince you, @Yarith, of anything. Personally, I think that an aeon immunity is ok, if potentially problematic in some extreme edge cases. I also think that 3s is too long by half a second to a second. A good compromise might be exempting some class-based (that is, primary or secondary skill) aeons from immunities or introducing ways for those classes to sidestep the immunity in the short term while further changes are looked at.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
No. You are misinterpreting (intentionally? I can't see how anyone would reasonably interpret it the way you are stating...). When someone says combat is 100% aeon, they are saying that everything is based entirely around aeon's existence, in perpetuating it, and exploiting its application. It is actually close to what you said (everyone is indeed working to apply aeon... or keep it applied... or take advantage of the fact that it is applied). That last part is what progresses the kill, and it is far more effective when the target cannot react due to aeon.
It is more than a little silly for you to take a statement, twist it into a pretzel, and then post a tirade saying that it's not worth having a discussion with us when the problem appears to be with how you decided to read that statement. Followed by a series of very confusing posts that make no sense to anyone else who read it the way it was intended (including, as is becoming unfortunately standard, a series of personal attacks, put-downs, and attempts to dismiss entire arguments based on nothing but dislike for the argument).
Falmiis should have left because he was rude, petty, and hateful towards another player for absolutely no reason. A player that repeatedly prompted him for input on the aeon report so that the report could address both sides, and a request he repeatedly outright refused up until very recently.
I'll comment on the report, but as I mentioned before, I do think that a 3s immunity starting after a successful aeon cure is too long by ~1s. Lowering it to 2-2.5s means that from the successful aeon to the next possible window for successful aeon is 3-3.5s (1s minimum to cure, 2-2.5s of immunity), which more closely tracks the ability of a single person to apply aeon, thereby not touching single person active aeon attacks at all.
The quicksilver delaying part of timewarps becomes a little removed as the person will be immune from aeon during the delayed period unless they become whammied by aeon, the only sources of that being skysforzando with sapphire and twists as soon as the Pfarewell report is pushed. (Though I might just be under the impression you can't strip silver in the window)
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it