Project Quest
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Ideas or major problems with old content are different because then, ultimately, they would fall under the umbrella of this thread eventually. Some of these distinctions are not overt to you because you don't know whether we consider something new, old, or bereft of its creator on staff. That's why no matter what, please still bug things and idea important ideas so nothing falls through the cracks. Thank you!
QUESTS LOVEONTHEROCKS is not yet changed to honour category, but it does give honours now! (It was retroactively applied, thanks quest loving admin wizards).
He guided a Love on the Rocks and secured marital bliss.
Edit: it's in honour category now, and there's a changelog about it.
I want to raise attention to the chancel of clangorean mysteries quest once more. Releasing the flame warriors sadly is still not possible 90% of the time due to ( I believe ) one worker missing most of the time. Long story short, you're always one item short and you'll only find out after you've done 30 minutes time investment.
(All of the eissfaasia for the tree, all of the snoelorae for the wands [plus 2 more from the next batch {which I'm constituting as a third reset}], then all of them for the influencing, and then shuffling)
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
It would certainly save a lot of headache for the Mag epic cycle, since this is the one that causes the most hiccup without being locked behind a certain time (Sea Battle).
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
If a known issue, I'm sorry, I couldn't read through everything.
theatre due to the snowy weather.
hungering malice.
Players doing the quests and posting issues/comments would, at present, not be helpful for the purposes of this project. The first stage has always been to add quests to the system, rather than revise/improve quests - there are still over 70 honours that have to be added. If we started reworking/patching quests while adding them, it would slow the process down to a crawl and adding a quest to the system can already get quite involved. That is not to say no improvements are made, where possible a given quest's intro dialogue/hook is redone to include the dialogue system, the start is made more obvious if needed, and keywords are made more prominent and suggested to the player (See: Marinus). On top of that, data which we did not previously have is extracted and gathered (mostly regarding the rewards).
We've had some drafts of quest blurbs sent to us from helpful players but I'm afraid they have rarely been used because they were more often than not off the mark - revealing too much, focusing on the wrong thing, not describing the quest but the area, etc. So we're not asking for that right now either.
There is one thing you can do to help with this stage though and that is making yourself available. Some older quests are particularly badly documented and if we don't have personal experience with them, figuring out start points or how things are supposed to work is time-consuming. I take it @Xenthos is volunteering as tribute for questions should such come up.
If this changes and we need questers, there will definitely be a post but before we turn the world upside down, it's important that we have our quests in the system first, especially given that it matters now.