What would you like to see in Lusternia for the New Year?

So what would you like to see this coming year?
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Comments

  • XenthosXenthos Shadow Lord
    I would like to see Warriors become fun to play again! :)
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  • RiviusRivius Your resident wolf puppy
    edited December 2018
    I want report 1457 to be implemented, if people still liked it. I would check in once every 4-5 months or so, and each time it was promised to eventually be implemented, but I see now upon checking that it got switched to rejected and asked to be re-envoyed :[
  • XenthosXenthos Shadow Lord
    Switching accepted reports to rejected because it took over 2 years to implement isn't ideal.  What other reports were similarly rejected?
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  • I'd like for illself on wonderbrazier to be looked at heavily as I feel it has an immense impact on pvp and prevents most damage kills from being viable.  Other wonderitems, too, but that one is the most notorious for imbalance in my opinion.

    Aside that, I'd just like to see people enjoying the game and the administration continue to be involved. You guys are great.
  • Pretty much going to echo Xenthos and Esoneyuna here.

    Warriors need their touch ups. Mage/druid needs their rework or at minimum a few solid adjustments to skills. Orders need some adjusting and some long inactive gods have gotta go (looking at you Auseklis and Carakhan). Some more small org focused events would be nice.

    Also status updates on archetype six? Is that no longer a thing? Give me a reason to use these lessons!

    On a greedy note I'd like to see a Swarm guild request finally get some sort of movement. Been sitting there paid and approved since March.
    The Divine voice of Ianir the Anomaly echoes in your head, "You are a ray of sunshine in a sea of 
    depression. I just wanted you to know that."
  • Lesson/credit/another sort of reward for completing guild tasks. Right now personally I feel there's no incentive to do guild quests and move up in a guild. 


    You are startled as a lemon meringue pie bounces harmlessly off you after being thrown at you by Mysrai.
  • KagatoKagato Auckland, New Zealand
    edited December 2018
    Crek said:
    On a greedy note I'd like to see a Swarm guild request finally get some sort of movement. Been sitting there paid and approved since March.
    Might be worth putting in an ISSUE SELF requesting an update, given as you said it was paid for nearly 9 months ago now.

    Coraline said:
    Lesson/credit/another sort of reward for completing guild tasks. Right now personally I feel there's no incentive to do guild quests and move up in a guild. 

    Rewards for guild tasks are determined by the guildmaster, whether it be gold, credits and/or points towards increasing your guild rank. A number of tasks in the Sanctifiers yield a credit reward (some can be done multiple times)
    Never put passion before principle.  Even if you win, you lose.

    If olive oil comes from olives, where does baby oil come from?

    If vegetarians eat vegetables, what do humanitarians eat?
  • ShaddusShaddus , the Leper Messiah Outside your window.
    Crek said:


    On a greedy note I'd like to see a Swarm guild request finally get some sort of movement. Been sitting there paid and approved since March.
    Also waiting to see this, hoping it become something guilds can do.
    Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
  • LuceLuce Fox Populi
    1, 2, 4, 7, and 9, More Hallifaxians.
    3, the envoy changes to go through so we can start having sit-downs about tradeskills and qol updates without feeling like we're letting down our team
    5, something being done with the family system. It's not just a mess, but a hot mess.
    6, Better communication lanes in general. (you guys are getting much better about this!)
    8, More events that are quick-ish and involve just one or two orgs overall. Maybe some faelings escape from Glomdoring and found a commune (little c) in Ackleberry's outskirts. Maybe baby Sweetpease starts teething and Seren and Glom have to work together to make a pacifier. Maybe an artist from Hallifax wants to paint the Master Ravenwood, and needs an escort and someone to haul a set of crystalline lamps. No need for Basin-shattering revelations every event, but having events that only last a couple days is fun and breaks up the monotony a bit.
  • PortiusPortius Likes big books, cannot lie
    Sylandra said:
    Bardics and artisanals, please!
    This, and some revision of library policies/scoring criteria. A broader culture pass would be nice but is probably unrealistic.
    Any sufficiently advanced pun is indistinguishable from comedy.
  • more players
  • I'd like to see a lot of the anomalous event stuff that's still hanging around cleaned up. It's immersion breaking.
    I'd like to see a lot more people playing Ikon battles, but that's not really on the devs.
  • On the note of ikons. I'd love to see a complete list of ikons available released. A checklist of sorts. You have a lot of 'completionists' who would love another reason to play and would engage in the task of checking off an official 'collect me' list. There are a few quests that would build up quite a lot of lost knowledge in regards to quests and those niche areas. Even villages too!
  • edited December 2018
    Bairloch said:
    I'd like to see a lot of the anomalous event stuff that's still hanging around cleaned up. It's immersion breaking.
    I'd like to see a lot more people playing Ikon battles, but that's not really on the devs.
    I'm actually interested in ikon battles but don't know where to begin. 
    You are startled as a lemon meringue pie bounces harmlessly off you after being thrown at you by Mysrai.
  • XenthosXenthos Shadow Lord
    You start by building up a gestalt (using the Dramatics skillset). Then you play your gestalt against an opponent's.
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  • Look up Kistan, Isabeau, Dyson, and, if you're desperate, me, for someone to play against. :)
  • Do you need a gestalt? I don't have any dramatics skill up. Someone told me it was just a bonus and not required?
    You are startled as a lemon meringue pie bounces harmlessly off you after being thrown at you by Mysrai.
  • XenthosXenthos Shadow Lord
    Your gestalt is your arrangement of ikons for the battles, yeah.  A gestalt gives you some resistance to influencing damage the higher the quality (and a good psychodrama gestalt won't give you a good buff, "legendaries" are mostly not all that good for battles).  I keep two gestalts, one for influencing and one for ikon duels.  I have an alias to swap between them.
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  • Hey Coraline, why don't you start a new thread and we can answer your questions there. So we can keep from totally derailing this one. :)
  • edited January 2019
    Luce said:
    1, 2, 4, 7, and 9, More Hallifaxians.
    3, the envoy changes to go through so we can start having sit-downs about tradeskills and qol updates without feeling like we're letting down our team
    5, something being done with the family system. It's not just a mess, but a hot mess.
    6, Better communication lanes in general. (you guys are getting much better about this!)
    8, More events that are quick-ish and involve just one or two orgs overall. Maybe some faelings escape from Glomdoring and found a commune (little c) in Ackleberry's outskirts. Maybe baby Sweetpease starts teething and Seren and Glom have to work together to make a pacifier. Maybe an artist from Hallifax wants to paint the Master Ravenwood, and needs an escort and someone to haul a set of crystalline lamps. No need for Basin-shattering revelations every event, but having events that only last a couple days is fun and breaks up the monotony a bit.
    I will have to agree with point number one and three, except in my case, more Celestians both new and old. I've been eyeing that since Orael brought up the upcoming change in how envoys are to work soon. Things within that sphere need attention by those who actively have time and energy, rather than just a representative look on HELP -org-. Also, so as to not to get the impression that ideas being sent over are being ignored.  Personally, on my side of things, I'd like to see about some TLC/improvements to Celestine in the current era of pvp in Lusternia. (I know, some are looking at it with an eye-roll, but whatever.) Thing is, I can't help but to get the feeling that perhaps many of these responses aren't being taken to heart. On the same token, one of the requests I can think of from the top of my head can be for the most part governed or controlled by players. That element can only be governed so much by the player base that the majority of the work has to come from the admin side as they have the most access to everything imaginable to make it work and control. We only have our basic communications such as emotes/says/tells/news board/clans etc...   Other than that, I am still optimistic about what might be coming to Lusternia as a boon


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