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That is to say, a lot of quests allow you to skip the stage of greeting a denizen, getting their quest (you get a line about getting the quest, it shows in your tracker, see QUESTS), and then being told what to do. More often than not you can just show up with the right items/corpses/etc and keep going.
This doesn't help data gathering as no time passes between acquisition and completion. Instead, we get a very helpful: This quest has been completed in 0 minutes!
Don't worry about it if you can't always do it, or don't feel like ever doing it at all. If you can though, we'd very much appreciate it!
PS. Some older quests don't have the option of getting the quest first.
Quest NPC: Who would you like to punish?
Player: Celest
Quest NPC: Any other you would like to punish?
Player: No
Targeting only orgs you're at war with would certainly remove some of the tensions.
Estarra the Eternal says, "Give Shevat the floor please."
Estarra the Eternal says, "Give Shevat the floor please."
To the top, why? Please instead add in quests that more people do more often.
The memories of the little sleeping goddess in Muud play out as full emotes, despite there being a lot of dialogue between characters in those memories. It'd be nice if it was updated to colour their dialogue with the config say colour, for that added "real" touch.
It's happening slowly, unfortunately, and sometimes with a lot of cursing about the design of some of the older quests, but it's happening. We're down 50 out of 118 at this point - of those that we had on the agenda as necessary to be added. Undoubtedly there's about 30+ more that could use being added - smaller quests, the so-called pockets, or quests inside orgs - but that can happen on a request basis if we miss them. All honours will make it into the system, no doubts about it!
1. During a denizen's task work (giving Agitho the flowers, etc), and after it has been completed, greeting them just gives you the same starting speech. I took this to mean that my progress had reset at multiple junctions, and almost called it quits until I realized I just had to ignore them entirely and find out the next step.
Suggestion: give them a line to denote that their part is finished, maybe just copy Ratanele's below.
2. The process seems like it could be made linear, given that Agitho specifically mentions Ankia after you've finished his part, which involves accepting the overall quest to begin with. After helping Ankia, though, she awkwardly disappears from the room with a mention of Father Ratanele. Ratanele himself has absolutely nothing to say about what needs to be done next, save "Summon me to stand beside you when the time is right!!".
Suggestion: if it's meant to be done in a certain order, have the mobs prompt you to seek out the next in line. If the tasks can be done in any order, which I suspect is the case, have them instead say something like "You should see who else still needs your assistance before Denthon can gather us for the ritual."
Edit: Ankia DOES mention going to Tamone and Denthon in the same breath, but it's hidden under needing to really, really spam greet.
3. Given that I had the icons from influencing the acolytes for Agitho's amulet piece, I thought Denthon would be a good next step. After stumbling through the ward puzzle (which itself could use more of an explanation, I lucked out figuring it as a mastermind. Denthon only briefly mentions the slots), he said the next step was to go empower everyone and bring them together. Easy!
Except...Tamone. After spam-greeting him before making my way to Denthon, he seemed to not have a task at all, just spouting some lines. It wasn't until he was already at the statue that he randomly mentioned filling up the talisman, which I hadn't even gotten from him yet. After getting said talisman, I couldn't progress anyways - I killed one of the souls mistakenly, trying to kill the hungering guard-type that Semau spawned on me.
Suggestion: block Denthon from offering the statue puzzle until the other tasks are complete, and/or make the ritualists unempowerable until the same point. Also consider upping the rate for the ritualists even mentioning their task, as I personally didn't think to try the "help" prompt until much later.
Currently twiddling my thumbs and hoping that first soul resets before they all walk away from the statue!
Also edit: after finally setting Tamone straight, things still seem to not be working. Attempting to lead Tamone out and back into the room doesn't nudge it along, either. Mobs are responding to 'help', but only to tell you that their tasks are done, or in Agitho's case, continue acting as if everything has started over.
Agitho seems to have ACTUALLY reset this time, so patched him up. But still nothing.
Agitho Merule draws half of an amulet from within his robes and clasps the two halves together.
Agitho Merule says, "Finally, I am ready for the ritual. Speak with Ankia if you'd further aid us:
only she has the key to open the gate."
Agitho Merule exclaims, "You must help me gather the flowers for the ritual crown!"
Agitho Merule pumps his fists in the air to rally the troops.
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