Ascension - Wyrdenwood, Lag, Bragging Rights.
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Not wyrdenwood bombs directly, but Report 151 does indirectly state that Noose and Creeping presented a problem. Noose was the target of that report, which was subsequently hit with half a solution.
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
edit; to clarify, I'm not asking for Creeping to be yeeted to oblivion in 48 hours.
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Precision was out of the question in this event. The lag was unlike anything I've experienced in past ascensions: obviously everyone knew it was going to be rough because it is just the nature of the beast, but something definitely wasn't quite right this year. I literally entered my doom alias half way through and went to make a coffee. I got back before it went through. There are few things more rage inducing in text pk than knowing what you have to do but being unable to do it due to lag.
I'd personally have supported a woodbomb report, but am not an envoy and do not participate in the public discord so have no idea what the discussions here have been.
Congratulations to Parhelion and Ixion for making a fight of it even so.
There have been many reports, pages of analysis written and ignored, and it's one of the reasons I don't play anymore.
I'm not sure how much experience you have with Ascension, but pretty much every year, our admin hand out favours like candy after ascension, win or lose, because we work our asses off. That isn't them pandering to us, that's them literally icly saying, "you mortals are alright, thanks for not letting Kethuru eat us."
ok, I didn't catch that one >.>
There is absolutely no way that a special report was going to happen without the involvement of the other side's braintrust in the leadup weeks to the biggest event of the year. It just couldn't.
No matter what you think of Wyrdenwood, no one can object to calling it a major part of our plans. We had eight of our thirty people in that class by design. If that was upended without a formal process in the twilight hours of the Ascension buildup, the outcry would have been so much worse than this.
We just finished a report cycle with over 100 reports, all of which were given consideration and feedback by both sides. I'm sure you had multiple discussions, just like we did, about which abilities need work and which are pushing out of bounds. That no one addressed Wyrdenwood during that window meant it was going to make an impact on Ascension, because that is the toolkit that we were handed for Ascension. To do otherwise would be to break the process entirely.
Aoe and passives win Ascension, because of how they scale to groups and lag respectively. It's unfortunate, but unless something dramatic happens like a cap on the number of players hit by an AoE, those skills will always win you events like this.
It was weird how it wasn't consistent. That time Shango died about a minute after me and reincarnated way before I could get the command through.
I enjoyed the fights in the first half when we could move. A lag of 5s or so actually gave me time to think about what I was doing and shielding against the bombs was ok.
Well done Parhelion (good name) and team, I liked the celebratory lego cake from your child!
I feel bad for Ixion.
People know how to counter the bombs/protect themselves/stay alive. They didn't lose to these powers by being poor players or less skilled or by making tactical mistakes, and that is what really stings. Being told to just get better for next year is a really big kick in the face. No one says the other side didn't also work hard and plan and try hard and spend credits (everyone did!), and it seems no matter the outcome, it was going to be unfair because ultimately lag won the day. Anyone who poured their heart into it would be (and a lot clearly are) upset with being unable to play and perhaps everyone saying prettily to get good or maybe you should have envoyed should consider how they would feel if the outcome wasn't in their favour.
Maybe if there had been no lag, Choros would still be triumphant, and I truly believe most (most, not all, most) would still be satisfied knowing they tried their utmost best and gave it their all and were just unfortunately outplayed, as opposed to what ultimately happened. I think we all need to look beyond 'they are just being sore losers'.
Eitherway y'all did great, when Ixion was around 3000 points and being slippery I was starting to lose hope. I know your frustration very well since back when chemist came out, PyroChem gave us the works and was wiping us out nonstop. I agree that both woods with demi+ are strong. If you think I'm lying then I can hop onto the test server and show you I do the same damage numbers as a Wildewood.
Congrats to Parhelion, now let's raise a Beauty TA next!
I'd like to bring the attention back to something Thalkros said that I don't think is getting enough consideration, which was:
This is the big issue I'm having right now, because the prevailing sentiment seems to be that this was a legitimate outcome, it's time to move forward, and try again next year. In literally any other situation, it would be the opposite. If I spent six months studying for a big test, and it turned out the test forms had only been printed with every other word, I wouldn't have crossed my fingers and taken the test and considered the inevitably abysmal score correct. I would have expected they would have canceled it, reprinted the tests, and had everyone come back the next day. If game 7 of the Stanley Cup came around, and right before the game all the ice melted, they wouldn't have sent everyone out anyway and said "Wow, bummer. This still counts by the way, good luck."
This entire experience has left an incredibly bad taste in my mouth, and left me with more than a little doubt about the investment vs. outcome balance in continuing to play the game. Everyone (on both sides) worked incredibly hard for months to prep for Ascension, which is the keystone event in a game called AGE OF ASCENSION. For the outcome of such an important event to be such an intolerable mess, and everyone just accepting it and moving forward is absurd to me. Why spend so much time working toward something when the end result is literally out of your control? I'm not even close to being one of the big combatants or one of the people who invested the most planning and work in preparing for this, and I still find the wasted time and effort utterly demoralizing.
I'm going to step down off my soapbox now, but I have to say I think we should be spending much less time thinking "Gee, next year we should plan to use a strategy that takes advantage of the game being unplayable" and more time trying to figure out why we haven't heard Avechna yelling "Oh no, mortals! Just before being banished, Kethuru was able to corrupt the Seal of Time and wind time back to before the Ascension began! Now we'll have to do it over again when time is flowing properly!"
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
<div class="QuoteAuthor"><a href="/profile/Synl">Synl</a> said:</div>
<div class="QuoteText">100% if not for all of us being on voice chat, this ascension would have made no sense. The game was 'Well my screen froze, that means the groups met. I guess I send my bomb command and hope something happens.'</div>
</blockquote>