Announce Post #3061: Ascension Postmortem
This discussion has been closed.
Categories
- 4.3K Life in Lusternia
- 474 Announce Posts
- 76 Event Posts
- 1.7K Common Grounds
- 589 Q&A
- 83 Combat Overhaul
- 1.5K World Library
- 86 Combat Logs
- 870 Event Scrolls
- 403 Mechanic's Corner
- 329 Ideas
- 314 Last Chance Trading Post
- 478 Life Outside of Lusternia
- 9 Forum News
- 275 The Real World
- 94 Meet and Greet
- 37 The Funnies
- 63 Mafia Hideout
Comments
Neat.
Hehe yeah, like, I get that alliances are not about friendship, but you don't say it. It's like how you don't say that someone's baby is ugly. :'(
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Edit: Curio / curious, same same- yes? :P
I think you're missing a big thing here, and I was very clear when I originally approached you that I felt that putting the decision on Ixion and Choros was a back-room situation:
We hope that in conjunction with the work we are doing to reduce lag in the future, this will address the very valid concerns and feelings that were brought to us, as well as ensuring that the incredible amount of work that went into the contest is not wasted due to something out of everyone's control."
We considered just giving a 'present' of some sort to all the players as a way of apology, or even doing a re-do but we ultimately decided that anything short of our decision would just be considered another slap in the face by those that were already upset.
We even consulted higher-ups in IRE to get their opinion on it."
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Any particular reason you're equating "asking for input" to "we're going to have players vote and abide by whatever the vote says"?
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Yes, we knew that some people would be upset about our decision no matter which way we went. I'll say this again. We knew that people would be upset no matter what we did. If we chose to roll with the result, one side is alienated. If we went the other direction, the other side is alienated. So it boiled down to what do we think the best option is for the game as a whole, knowing that we will end up with upset players. We did consider alternative options and those alternatives were viewed as unviable or not enough for various reasons.
We made the decision that we think is best for the game as a whole.
I will note here that I've had players from every org message me in one form or another saying they support our decision and which direction we've gone. I've had a few players message and say that they may not agree but they understand why we did it. I have had angry messages too.
I can say that one of the reasons that we didn't consult players as a whole is that we didn't want to delay this decision longer than necessary and instead move past it. I also believe opening this kind of discussion up to the player base at large would be wildly unproductive, as you've seen both in this thread and in other places it has been discussed by both sides. There are times where a decision just needs to be made, and I think this is one of those times.
As a note, I will be heading off for the night - I will respond to things when I can, but please remain on topic. I don't really want to hop on and have to delete a bunch of posts come morning.
She told me what team she was rooting for, she explained the event to me and what it was leading too. Zelroth said to her that one day she was going to be rooting for him to win as well. It was in that moment that Zelroth decided that he wanted to participate, and actually win a seal of his own.
Edit: someone complained about spacing.
Having said that...
I would like to suggest that people consider how much harm they are doing to the admins and paids with the vitriol being flung about and repeated. Aonia, Orael, all of the gods, even the ephemerals, every single one of them is a player who loved this game so much they gave up truly playing it. That is HARD to start with. The turnover rate before godhood is very high. The burnout rate as a god is pretty damn high too.
Ascension must have eaten hundreds of hours of their collective time. Hundreds. Schedules tweaked so they could be available to help with the RPs, with the behind the scenes things. Looking on from above, hoping their favourites (yeah, we all know they have them) get what they're hoping for, commiserating from afar if they don't, cheering if they do.
As upset as so many of you are, imagine how upset you would be if the game you gave up playing to help was throwing this at you personally. You can say it's not personal all you like - everyone who is feeling hateful, invalidated and ignored and posting here about it, you are pushing those same emotions to them too.
I wouldn't want to be one of them right now.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
There is a very wide spread belief that if this had gone the other way, we would not be having this conversation. Some people will say that is because Ixion gets special treatment. I think that's nonsense, its an easy flag to wave and you can fit evidence to support it: its low hanging fruit. Ixion is a very capable player who works hard and his stats reflect that. The real reason people believe this is because we were expected to lose; we went into this 7 seals to 2 with a new group and very scant experience fighting alongside Hallifax for the vast majority of us.
If the admin can honestly tell us that if Ixion had won and Choros had lost that Choros would still have been raised even though this was the expected result, I think that would put a lot of minds at ease among whatever they're calling the Glomdoring/Celest/Hallifax coalition now.
Also, an exodus of players was mentioned, here’s the only person who won a seal from Shadowlight pre Halli:
I tried to use Lusternia as a competitive outlet since a chronic injury to my ankle has taken away my ability to play competitive sports. I don't really play Lusternia for the roleplay, or for an escape from reality. I just enjoyed competing.
To that end, it has been made clear to me over the last week that one cannot simply play the game as it is and maximize success. Equally important to your actual actions in the game is your ability to 'work the refs' as it were. This isn't only with regard to the latest events, it also is a critique of the envoy system approach to game balance as a whole.
There has been a narrative woven over the last week that has gone largely uncontested. This narrative was woven on discord, on the forums, probably in game, probably on envoys, and likely in emails, issues and messages. I cannot say for sure about private channels.
That narrative revolves around the idea that IHC would have been able to win had it not been for the lag. That their winning the event was robbed of them because of the lag. It was at least implied that the sharing of ascension was in part due to the extremely competitive nature of the event. I could have contested this narrative, I SHOULD have had I ever considered that the whole outcome would be wiped away by the admin. It is my view, and the view of many of those who were involved in the inner circle of planning for ascension, that we likely would have done much better were it not for the lag. We had plans in place to bypass any fortress that IHC could have set up. I was set and had tested a pather to capture the staff anywhere on astral in under 0.5s, we had the whole alliance set to regroup on the leader quickly and efficiently, and so on. All of this went out of the window because of the lag. Our main leader, Snald was completely incapacitated. For the first 5 minutes of ascension I was stuck in the lag-queue (as I took to calling it) because my pather spammed into the lag and locked our whole alliance out of what should have been one of our main advantages, having a near optimal, if not completely optimized, staff runner.
All of these preparations were made in the competitive spirit. We put everything we could forward to win the event, then when faced with the extreme conditions of the event I didn't throw my hands up and say, this isn't FAIR! Anyone who was in our group chat can attest to the fact. I dug into my system, ripped out the parts of it that were spamming, re-wrote my pather quickly to increase the delays between commands, and we got to work trying to recover in the event.
We were faced with Ixion fortified in a meld with the lagbeast in full effect. We killed him some times, there was some back and forth, and IHC recaptured the staff. Ixion took to running from our group whenever we pushed in and escaped via empress to another node. Due to the lag, we had extreme difficulty regrouping and/or chasing to the next node, giving IHC a tremendous advantage with regard to racking up time while we were simply battling to get ourselves organized. Again, the lag very much leveled the playing field in terms of staff-running. It was far more important who was near the staff when it reset, than who was the faster runner. With 7 seal holders, this slanted the whole event moreso in IHC's favor. In a normal ascension it's a race between the fastest runner and the second fastest, the rest are mostly irrelevant.
In the end we managed to grab the staff, but they were still able to force Choros to drop it twice... We managed to get the staff and deny Ixion even a mere 4 more minutes of holding it, I was dealing with the lag just as much as the 6 other runners that IHC had to get the staff. We still did it.
I would have loved to have present the case for why it is not in the competitive spirit to raise Ixion as well, before the decision was met, but alas, I was not asked. Choros didn't know any of this, I don't harbor any ill-will toward him or his role in this decision, but it is a simple matter of fact that he wasn't involved in the planning and preparation on that level.
In the end, my voice was never heard nor sought out because I didn't wade into the arguments waged on discord/the forums/etc. This allowed a dubious at best narrative to continue to evolve unchecked. Whether the admin consider themselves to have been influenced by this narrative is beyond my knowledge, but from now on the assumption is that with a concerted campaign of 'working the refs', the entire outcome of an event can be altered.
I no longer have any interest in competing in Lusternia. I would have to be afraid that every victory may be relitigated and that I should make sure to post-factum argue why the outcome was justified. I hope that what happens in Lusternia in the future is more clearly bounded to what is done INSIDE of Lusternia the game. I don't know how other people feel about it, but arguing about everything on discord and the forums isn't fun.
That's not a game any more.
This is also not something limited to you - Serenwilde had TAs that hopped over to Glomdoring. These things happen. I think this sort of framing and attitude is just not a good approach for the event.
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Edit; As an example, I was privately messaged by a player detailing reasons why Ixion getting TA is a terrible thing. Specifically, it would allow Ixion to grief better. The messenger went so far as to say that Ixion getting TA was a bad thing IC and OOCly. That seems like a straight contradiction to what Synl is trying to claim.
Edit2; I can provide screenshots, if necessary, although I will not divulge the identity of the other person in the messages.
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
Bartle Taxonomy
(test yourself)
For the rest of the posts being made here by players, some are showing a great amount of wisdom and calm. Others, however, are showing great amounts of toxicity. It is actually really saddening to me, as I've left MUDs for lesser levels of toxicity. Both sides are guilty of this, though mostly it was IHC salty before this post and Gloomtide guilty after, with some exceptions.
I have actually avoided Lusternia for days now, not feeling like the player-base is as a whole, something I would want to be around. I would suggest everyone who is angry takes a step back and practices some breathing exercises and figure out exactly why you're being like this, before infecting the world with bitterness that affects everyone, not just those you wish to direct your anger at.
Now back to more ON TOPIC things at hand:
To the administration -
Some of us understand how difficult it can be to attempt to be fair when there is a world full of Karens and Richards waiting to knock you down. It is appreciated that you are doing all that you can to fix any perceived wrongs, while also preparing for what comes next. Thank you.
All of the preparations and fixes that are now being done to limit the amount of lag during large events will ultimately be a Schrodinger's Box until tested. Knowing that they will help, but not knowing if they will help enough. I would like to make the suggestion that another large scale event, combat, or otherwise that would possibly bog down the Lusternia servers be attempted prior to the next Ascension. This would give you a chance to watch more in-depth the direct reactions of the server and lag prior to an event that clearly leads so many people to show their true Karen and Richard colors.
Thank you for all of your hard work, and congratulations and thanks to everyone who put in all the work and planning of their Ascension teams.