Lusternian AMA
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2. Under the Surface by Lacuna Coil would probably fit best. Also it's just a great song.
3. The most gilded, ornate possible glass filled with the fanciest red wine, except it's poured like a black&tan and the lower half is incredibly painful poison.
4. This is tough, I've seen and subsequently forgotten so many, and I'm completely drawing a blank. There's that one thing that the one guy says in the room next to the other room...
5. The Fates saw Magnagora being tainted as necessary for life to survive in the Basin, which is why They left without warning anyone and did nothing to stop Ladantine. Baalphegar knew and wasn't changed all that much, so he doesn't let people see him.
6. Definitely Tricia Helfer, she has this great low, cultured voice, and she has resting smirk face that ranges from smirk to sneer.
- What is your favorite room in game and why?
- If your character were a spice, what spice would they be?
- What three aesthetics guide how you build and play your character?
- Please select from the following options:
"Entering town you find that you are witness to a very well-dressed man running from a crowd. He screams to you for help. The crowd behind him seem very angry."2. This is tough, maybe cinnamon?
3. Refined noble, mad scientist (also very intentionally including the classic PhD syndrome of being oblivious to the super obvious/some social norms at times), devotee of Nil/the Twelve.
4. Lacking any context (what race is the man/crowd for instance), probably option 2.
2. https://www.youtube.com/watch?v=uTo7f1_yVNQ Naturally.
3. Masala chai.
4. I found this one because of Aetolia - REALDOG works for READLOG. (over there it has you muse thoughtfully about buying a dog)
5. That there were survivors of the doomed expedition of First Circles to greet the Soulless.
6. Yes. Evanna Lynch. Probably for both!
I'd prob change my answer every day this week though.
just a quick shop to drive my point home ok I leave u alone now.
1. There's a room in the Shevat homestead that's basically a porch looking out over the underside of Hallifax. Luce uses it as his pondering spot sometimes.
2. Let's go with nutmeg. Usually just blending in and making other stuff taste better, kind of boring if left on its own.
4. B
1) It's hard to pick. I like rooms with pretty ambients like the salon in the Society guildhall or on top of the d'Murani tower, or the court of a thousand petals in the Presidio.
2) This is hard! Something that's an aquired taste? Cilantro maybe - you either like her or she is the worst thing ever.
3) Being a lady, in so much as being proper, primped and prissy. Artistic, like, being into aesthetics, fashion, just being a creative. And ummm...low key dashes of sadism and dark humour.
4) Much like Uzi said, it would depend on race of the man and the crowd, and or which town. But generally speaking, option b. Not my circus, not my problem.
I just mimic stuff I think is neat, really, or more precisely I just try to "textify" it as best I can. Most of the stuff I've made came from some source image or another, with modifications that either make it more properly lusternian or dance around a given design element I just can't quite grapple with otherwise. Some are even just things I loosely remember from years past and tried to recreate as a flight of fancy, with no resource beyond my own memory. Probably why there's so few unifying factors I what I do.
There's a bit of Downtown Abbey in the way Luce behaves, but also more than a bit of the 'starving, slightly mad artist' aesthetic like Doctor Who's Van Gogh or Shakespeare.
As for the aesthetics of Luce's manse, Ii blame drugs and Doctor Strange
I don't think my aesthetic or writing is deliberately inspired by any particular artist - I'm sure some similar stuff has cropped up and I've just not noticed, though. My writing style tends to be influenced more by other players, than anything else.
The current iteration of Ev's manse was heavily inspired by a location in a Castlevania game. I fell in love with the location and wanted to put my own spin on it.