Make it so that running away from a debate will add a -2/20 to your max ego. So, eventually, constant running will make your ego so tiny that one hit will kill you. The -2/20 malus will wear off only when the revolts end.
hard agree with not including Glomdoring with events that involve the other orgs. They have proven time and again that they are in it for themselves; they should have their own events, and the rest of the game theirs.
Must be nice having an admin to lawyer for you. I've screencapped the posts in anticipation of lolrael's hobby of deleting anything that impinges upon the honour of his lords and masters in Glom.
I think it's time to just accept that Lusternia is under a dictatorship of creativity and build from there. The Vision has long trumped player input for more than a decade already.
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Good points. I'd like to add that Lusternia's theme seems to be post-apocalyptic collapse. We're living in a world that has gone through so much war and destruction that we're barely clinging onto existence. Technologies and advanceme…
AFAIK the major problem seen regarding melds is that they're a gamechanger in group fights. If your side has a melder and the other side does not, it would take a lot of miracles for you to be beaten. Otherwise (1v1), melder classes are lacklustre. …
I chalked this whole system up as a failure the moment it was announced, when it became clear that it was going to be another exclusive club membership thing. Unsurprised tbh.
This is all very cute, but overall, doomed. Serenwilde and Glomdoring, despite having Faethorn as a common ground, are still, at their core, anathema to each other.
Serenwilde wants to return to purity. Glomdoring wants to change via the …
I'm amused by how much leeway Glom players get when criticizing other orgs, but the mere implication of anything negative about Glom gets shut down and deleted in record time.
I'm screenshotting this because it for sure doesn't pass the "…
Nice to know that speaking ill of Glom and its players gets posts deleted. The future is bright for Lusternia. No talking down to players, except when you're a Chosen One.
In any case, you can't really close down some orgs and then mandat…
My hot take on this is to play more on the city vs commune conflict. Remake the Holy Celestine Empire and the Alliance of Forest Enclaves. Pro: you only get 2 real factions. No more issues of alliances and what not. I mean, the traditional 3v3 or 2v…
You can go around and count, or, if I remember correctly, bringing in 10 fae to a single Avatar should bring in a new daughter/lady of that type. If no new daughter/lady pops out, then it means that type has reached its maximum (10 of each type, so …
Yeah, I know. What I'm saying is you can put them both on the same cure balance and build on a fork that way. Or introduce an affliction that links both ice and slush balance into one.
They can't. Honestly, Gaudiguch seems to be the prime candidate to finally introduce a "fork" approach to combat: that is, building two different kill conditions (fire and insanity, in this case) to force your opponent to chose which one to handle f…