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Anaklusmos

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Anaklusmos
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  • No, it's just how level 99 -> 100 is. It's almost a threefold increase in experience needed to level up, if I'm remembering correctly. 
  • On the other hand, Necromancy is used by, what? Around 1/15 of the population? Seems silly to decry buying arties for that.
  • Hmm. Mechanics-wise, though, I'd argue that Lusternia is behind Achaea, due to the fact that classess are unique per organization. For example, you'd have to eat some form of lesson loss going from Pyromancers to Geomancers, despite both being the s…
  • Other good midbie-level hunting spots:

    spawns of the horde in Hifarae, 
    - I can't remember, I think there's a centaur that buys spawn corpses?

    various mobs (rockeaters, moose, sheep) around the mountain paths
    - can t…
  • Not even surprised anymore that it's Magnagora again.
  • If anything, Lusternia needs a whole lot of gold sinks. 10/10 to the admin for this.
  • Oh my god war flashbacks to the Great GreatPent Bashraiding care of Narsrim.

    And the delicious justice a couple of RL years later with the HaiGloh event and the rage qq of almosy all of Celest.
  • I always thought the Light was an actual force that was drawn from Celestia. All the cosmic planes had their own special flavour. All the religious crap just grew around it, but at their core, Vortex, Celestia, Continuum, and Shallamar-Nil had 'subs…
  • Is there a curseward ability in Lusternia? In other IREs (well, Imperian and Achaea), the Hexes-flavour skill (Curses) go through regular shield, but is blocked by curseward which is sort of like rebounding. It's on a different balance than eq/bal, …
  • Nah, gotta build up mental affs. More mental affs = more insanity per hit. Looking over it now with ohaul, a concentrated barrage of mental affs (hi, hexes) and then a couple of insanity hits might get enough for Illuminate.

  • Trueblind should hard-counter the transfix mob (the eye thing, spix iirc). It's been a very long time since I've played against an Illuminati (that guild had like 1 or 2 active combatants at most in the past couple of years...), but I think their en…
  • (Quote) PK STATUS. Pause system, tell yarith come at me bruh, wait 12 seconds. 
  • It's okay I don't have any badges to give away.
  • What? Doesn't anyone do the Caoimhe quest anymore? Please do! The reward is very very very adorable (the Well of Souls filling up is a tiny, tiny bonus in comparison). I love Arco  in Tree Chopping Reports Comment by Anaklusmos December 2016
  • (Quote) You're right. They should cite you, instead.

    In an effort to be less lol, let's also cite the likes of Vitas, or Munsia, for that matter.

    There's a tendency to gloss over misdemeanors by players on 'your side', a…
  • I don't think it's 'nobody batting an eye', it's just that there is a way to voice out concerns, and Qistrel/Nikka's has quickly turned into an attack against Yarith.

    What's more silly is that it wasn't even Nikka's post, really; it just …
  • @Talan I remember a while back that this same issue was discussed. IIRC, Gaudiguch got the short end of the stick and Serenwilde got the long end (the other orgs we…
  • Yeah,  once you step into combat that is outside defending your org territory,  you're free game as a combatant.

    Also I want to say, any plane outside Prime is free and open PK. I don't know at what point Lusternia got the "but you musn't…
  • @Shaddus i only log in to read the news and stay more or less up to date. Most of my free time is spent in Achaea. Although I do have Arkh, which I made specifica…
  • Haha.

    N: "Your side did it too!"
    S:"Well that was so long ago."
    N: "I was there when they were doing it."
    S: "Be the bigger person!"

    I've ducked in and out of lusternia over the past 8 years, and the burden of be…
  • U, what? You should expect to be enemied for hunting cosmic mobs. Similarly, I expect to be enemied to both forests if I influence fae. 
  • I'm still not convinced of the proposal to lockdown fae power generation exclusively to forests. Up the spawn rate of the ethereal mobs, sure, but it should be possible for the cities to make use of that, as well, just like it is possible for commun…
  • Cities don't get more power options than communes, what.

    Cities:
    Basic Prime quest (kinsfolk, beggars, initiates, joules)
    Elemental essence mobs
    Cosmic mobs

    Communes:
    Basic Prime quest (pixies, shadows)
  • Still a no on adding commune-specific power generation methods outside of the simple Prime ones (shadows, pixies, initiates, kinsfolk, beggars, joules).

    You're perpetuating the idea that communes should get a free source of power. It's ac…
  • All right, let us use the assumption that totem power is the equivalent mechanic to cosmic power.

    Totems, no matter what form (sapling, mature, elder, totem), produce power. Semi-passively, one could say, as it is a set-and-forget mechani…
  • Why should cities be locked out of fae power, when communes can just as easily bash elemental essence?
  • It has been a good while since I have played druid, but IIRC, totems revert back to elder trees every IG year (12.5 RL days). To carve a tree back into a totem, it takes 4s(?) equilibrium and 10p, and a powerstone can be used. Both elder trees and t…