Yeah, hmm. I'm not sure why Lusternia in particular chose the route of limiting spins purchase. It's dangerously close to "bait and switch"; players buy credits with the promise of being able to purchase for a promotion, but then gating that promoti…
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Checking around real quick on the other IREs, and Lusternia's the only one who consistently messes up the promos, even when they're all following the same format (wheel, collectible, etc.). So I'd hazard a guess that it's not a widesp…
And that's 1 broken promo more than Imperian, 2 more than Achaea. I still remember when curios could give out coins, and a clever* player transferred all her curios onto her main to spin her way to wealth and victory. Fun times.
None of the other IREs have quite the same payout as Lusternia. In fact, Achaea's seems to be barely a return of investment, so it's probably going to see buffs.
Lusternia, however, has historically had crazy broken returns with the wheel…
A well-coordinated handful of Shadowdancers lashing will achieve the same effect. Or any guild that can manadrain+manakill, actually. The stun allows for a larger margin of error, sure, but all of it can go by pretty fast.
Does Lusternia still have that "mobs drop less gold if they were recently killed/influenced" or something? I have gotten confused which IREs use what methods versus gold:credit hyperinflation.
In Imperian players have developed a knack for announcing room #s to go to, while in Achaea you can WALK TO <CITYMATE>. These all help in getting allies together in a group. It may not be a direct answer the OP's valid concern, but since you c…
Make melds non-exclusive. Remove the contiguous requirement (the rooms don't have to be all connected up). Then Elryn's ideas on meld effects. Meld effects only tick on focused targets + in own room or in adjacent etc
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I personally could not be bothered to bring up monk damage issues, especially since Lusternia has a reputation for descending into vitriol and crazyvwhenever combat changes are discussed and proposed. see: night choke, pyromancer repo…
Personally, I respond 40% of the time on public channels, but 90% of the time on direct private ones. It's the same behaviour with that social experiment wherein a staged emergency happens in a crowded place -- you're more likely to get a response i…
I can pretty much get all of what's being asked here for 0 lessons, 0 credits, and 0 gold (hi, herbs) in Imperian and Achaea. Personally, after 5-something years playing Lusternia myself, moving to another IRE surprised me with how much more accessi…
Also, regarding the argumemt that pricing QoL means lessening the pricing of PvP...is simply not true, especially over the past few years. Bubblixes that make or break aetherflares or domoths. Aethersuits. Wonder items. The list goes on.
There definitely have been arguments defending the lack of QoL mechanics, in this particular instance, with the glamrock artifact. Arguments have ranged from keeping its current form, "for the good of the tailors", to keeping its ridiculous price, s…
I don't know when any of you last played Achaea, but its playerbase has definitely matured. Plus, the sheer number of people (10 people per city during offpeak!) means it's almost always possible to grab somone for PK, RP, or whatever messy conspira…
I actually think Achaea's version of liquid rift is now better. Fill up your rift, do an initial refill of a vial, and done. It will now automatically refill from the rift, no teardrop sigils required.
In a more constructive manner, we should look at what other games are doing, and incorporate the things done right whilst avoiding the things done wrong. Why is there a pencha…
Yeah I really like the train cart that said "we shouldn't even think about bringing nifty little things from the other games to Lusternia, because no comparison amirite."
Achaea has a (watered-down, admittedly) version of the Glamrock mechanic called outfits. Everyone has access to it, right out the gate. So, I dispute the notion that the Glamrock isn't basic QoL, and that it deserves, what, 100cr as a price? (Not su…
Speaking as someone who has more or less moved to another IRE game, but has also repeatedly tried to get back into Lusternia, I must say that this particular IRE, for some reason, gates a lot of QoL things behind skills. LiquidRift, for one, althoug…