In my experience, just the introduction of saytext in emotes, even without any frills, does a bunch to improve/encourage RP mechanically, for me and in the games where I've seen it.
Well, as I see it, why get a custom description if you're not going to give it a proper noun or do something with it that can't be done with a normally crafted item? Therefore, it'd be nice to be able to switch designs.
The possibility to REFORGE a weapon as a different design, so that if you want, say, to remain a Pureblade, have a runed katana but no pliers, and don't necessarily want Bonecleaver, the Katana of Death, you're able to change your weapon's design. T…
This is a problem I've seen in all three IRE games I've played, honestly, and I've been on both sides of it. I sort of think that it may just be inevitable, to some extent, given the small populations of MUDs, but that said, that doesn't mean there …
I don't know. I've been a top PVPer in the 'evil' org of a different IRE, and while I've always been very much about staying IC and RPing there, I've never really wantonly killed enemies wherever I found them. From an OOC perspective, I don't really…
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As someone who has been more a combatant in a different IRE, and isn't so much experienced here (and is waiting for the Overhaul to get deeper into this combat,) I agree.
Trans everything out, get all the arties I really want. Then customize stuff, buy a shop/manse and a separate aethership. And then probably sell the rest to commune members super duper cheap, with a limit on how many you could buy each day so that l…
Oh, yeah. Forgot about that. Though it's always bugged me how warriors hold two weapons AND bear a standard. I suppose I shouldn't think about it too much, especially considering how we can hold like a million items not in our backpack (presumably i…
Vambraces and gauntlets seem redundant if you're wearing a suit of plate. Give monks leather vambraces, maybe - or have them put them on sashes! And let us warriors put them on helms, so we can make them permanent in the process >.>
The Yellow and Geburah defenses should last until you logout. I realize this is different than the other Magic defenses, but if most other stat boosts don't require power to activate, then I think they should at least not go away after only an hour.
I also feel, though, that not knowing anything about the other person is a good thing, in a way. It means you can discover stuff about the other person, which means a lot of RP, potentially. It also means they can reasonably lie about their backgrou…
@Morkarion: It has less to do with speed and nimbleness for me personally - historical plate really wasn't all that cumbersome, regardless of how Hollywood and …
I'd really like for commune warriors to be able to wear some form of improved leather armor. It would suit them so much better, thematically, than plate.
Don't know how easy this would be to code, but a weapon rune that allowed the weapon to store two sets of stats that you could switch between would be awesome. Not only would this obviate the need for carrying both a PVP and PVE weapon, but your oth…
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I think the admin ought to really consider opinions like this. I know many people here have said that these changes will make getting into combat more difficult, and as a still somewhat newbish person here, combat in Lusternia i…
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Yeah, most of these polearms are more infantry weapons. Not to mention that a bardiche in many ways has more in common with an axe than it does other polearms. It's frickin' short!
All the Blademaster units in Warcraft 3 used katanas, with the exception of Grom Hellscream, who used an axe. And while you're right that a lot orcs in the Warcraft universe use axes, I'm pretty sure most Blademaster-type orcs are depicted with kata…