There are many different ways to approach this, and offhand I ran out of fingers on one hand when I started counting perceived issues. I'm going to show restraint though and just focus on one.
The main use I see for giving family a central location to contribute credits to is Homesteads. Building a homestead is a way that a family leave their mark on the world. It also allows them to add another layer of identity to what their public ide…
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If the idea is to highlight the underlying principles behind what drives a game's population to rise or fall, Achaea cannot be taken out of the equation. The dominance of the game in popularity amongst the other IRE games …
I probably won't head up, but I'll be up there on the 28th for the No-Gi Pan. Anyone in the area is welcome to come out to see what a Brazilian Jiu-jitsu tournament is like.
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The hard limit is an issue. I recently looked at the suggestions that all Magnagoran guilds have made over the whole 39 month durations of this current envoy systems. There is a clear disparity in the activity level of each guil…
Thank you, Eventru. That's what I was looking for. I wanted to understand the rationale behind it. I may not agree with the idea that charisma has to be "influential in a positive manner" or that Viscanti aren't capable of doing that well, but I wan…
I consider charisma to be different than other stats because it has almost complete influence over debating. None of the other stats matter and none of the resists matter in a debate. It's a whole different system.
I'll have to test that because I haven't been able to go over 5, and that includes with titan and demi vanity. That's a side issue though. The point of this is to discover the reason why the disparity exists at the racial level.
How is that possible? The base for a Viscanti bard is 12. Has the upper cap changed? Also if you want to add buffs to the equation, how high can the other races get?
The territory argument matters because it has had an effect on the conflict. Also it's not a single data point. Most of the quests that affect the sea battle require travel through the Inner Sea.