Please have a place where we can go to read stuff that's admin/staff-approved official canon. And please don't make org libraries have to be those places. The current setup saps creativity and limits the ability of s…
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Used to be one free reincarnation only iirc. I think in early to mid 2010s free incarnations got added during Grace of Innocence, but that was news to me when I returned recently.
One of the big issues with having 6 orgs is balance. I feel like this does not address that big issue because it's likely that orgs that happen to be better populated or that got lucky with their skillsets will get to stay while others get "suspende…
Should the names of aethergoop items all have the "aether-" prefix?
For a dagger, maybe aetherblade, aethersabre, aetherskewer, aetherspit, aethercleave. What about aetherdusters or aetherknuckles? Like brass knuckles / knuckle dusters.
Ohhh, thanks for the explanation. I didn't know dwellers could hang out outside your manse/inventory. I'll make a suggestion to put that in the help file.
Would it be unfeasible to come out with another form of custom beast that has no combat usefulness? Ie cannot be trained for attacking, defending, or mounting. But it still does all the other fu…
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I really love the idea of having multiple beasts out in a non op way - I'd def pay for it for the rp opportunities. I'm trying to figure out how it could work without making room for denizen/player combat abuse. Even if there's a dwel…
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If @Portius still checks the forums, I'm sure they could clarify. Not sure what an "appendage" is, but I would imagine the saddles having a few emo…
Brainstorming here. I think the key is to make a system where the org reduction / player consolidation process is adding to the game, not taking away from it. To me, that means:
Everyone's world and character storylines are trans…
I would be really, really heartbroken if Glom got deleted. I've played heavily in other orgs but I have so many of my best memories in Glom and I'm deeply attached to the lore. But in a few years, I'd be driven back to Lusternia and find another asp…
@Afollia Are you saying you would like to have an overhaul of the org affiliated supermobs that makes them more important to everyday life in the org and to PvP c…
I really like the idea of diminishing returns for boosting the same PC, but I don't know how you could limit it to players rather than PCs without exposing alts. I also don't know about a system of staff/volunteer moderation. They have more than eno…
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This is a really important point. OOC channels have done a lot of good, but I also think they're what we're used to in life in general, and so it's easy to only use those channels. That's a huge loss of what Lusternia has to offer.
It sounds like some experienced players are pointing out that smobs tied to factions being made easier to kill could magnify combat and population imbalances, rather than making combat more fun.
It's awesome that Lusty has exciting new projects like Timequakes, but I feel like there's a limit to how much people will enjoy and participate in conflict mechanics, no matter how cool they are, if combat balancing both between orgs …
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Two reasons I brought it up, though I had your point in mind. 1. I feel like it seems easier than nuking the orgs and creating 3 new ones, which has received vocal support lately. 2. I figured in the long term it seems easier / …