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Glomdoring isn't the only organization in existence and the same group that would usurp the political structure, in your own scenario, should stop trying to pretend like it is.
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I agree with this statement. Sometimes, a change can be more enjoyable to role-play than not, and I realize it has a lot to do with character comforts. We, whether we realize it or not, connect with the story we're writing so it ten…
I think it has a lot of potential to be beneficial, consolidate the remaining people on the game to 3 central orgs thus allowing each of those orgs to be healthier, and I feel like maybe it could b…
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That's not really accurate. I have no qualms with anybody, but I definitely care about all skills and knowing what state they're in compared to others. I like to think most people are that way, and try to strive for balanced PVP…
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To be fair, the non-secret person in question was pretty discouraging in clan an abundance of times. However, no, they should not be considered the singular representative of Magnagoran combat -- there were others who did fight, often, and…
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It's not really a secret that particulars have always naysay'd, but the majority of people that reside in Mag now, from everything I can see, do whatever they can to help any new people that they have. That would probably include PVP in dif…
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I agree, but if it's just for the sake of PVP; I don't think it's going to change anything or make a lick of difference. If it were "for the sake of having pvp", there would be more people involved on both sides during events rather …
I feel like illself would be fine if it had a cooldown between useage, but I also think it would be more evenly balanced if instead of just absorbing health damage; it could also absorb mana damage. Either or.
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I don't think that would be an issue, really.
From a PVP standpoint, I'd be content with it literally being a free-for-all. 1v1v1 would just introduce a wildcard factor that x org can jump in and attack the other two while …
Perhaps I'm a sucker for theatrics, but all of this sounds like a storyline that me as a player would find an abundance of role-play in. Some conflicted, some comforting, but overall I think the game would actually benefit from a "end all for do ove…
Crek, that's probably the coolest idea ever. Hallifax could be destroyed, or maybe it crashes into Gaudiguch because they couldn't figure out how to use the brakes (insert obligatory big giant crystallized lava castle) . Magnagora/Celest become a cr…
On a serious note, I have no reason not to believe this concept would not at the very least provide *a lot* of role-play and character development. If that idea gets considered, I'd support it fully under the right circumstances.
My initial idea was something along the lines of RP Tokens for the purchase of items (objects) that a player could customize to implement further flavor. Granted, there would need to be restrictions in place to what someone can do/customize, but it…
I'd like for illself on wonderbrazier to be looked at heavily as I feel it has an immense impact on pvp and prevents most damage kills from being viable. Other wonderitems, too, but that one is the most notorious for imbalance in my opinion. <…