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Ejderha

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Ejderha
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  • (Quote) This is a pretty cool idea. If I were in charge, I'd probably instead of making it a hard cap, just make it progressively harder to control (and faster to revolt) if the 'magic number' was exceeded.
  • (Quote) You're right, there does need to be. I hinted at one in the first post (perhaps 'bonus' resources for the smaller orgs in an Alliance) and more still in my follow up to Lorina (classflex options and whatnot depending on Allied orgs). Incent…
  • (Quote) Alliance organization would be a set of city/communes, which could change or dissolve/reform by player activity. I would look to invest Alliances with powers that take on some city duties, yes, to build that as the 'primary' community and a…
  • This will probably get long, bear with me.

    So far, I think most or all of the suggestions here assume that reducing the number of player factions means either that 'x faction will cease to exist as it does now,' or that 'x…
  • I'm not going to vote, since I don't actually play anyway. Most of my friends have retired, my return already seems unlikely. But if my org (and I guess class??) were gone and I'd have to 'start over' in either sense, it would remove what little rem…
  • (Quote) I appreciate you keeping the conversation on topic.

    i think my idea directly addresses the org synergy issue for Gaudiguch by allowing two org strengths (burns and mental affs) to interact. It increases the benefits of burn…
  • (Quote) Hi, I'm a has-been who doesn't play anymore, and I'm a bit out of the loop, but you've said something that touches the only thing that positively engages my brain relating to Lusternia so I'm going to say some words. Feel free to igno…
  • When Hallifax dropped Drachau (sp?) whenever that was - last summer maybe? - we got a fairly unsubtle Divine Nudge to leave them be for a while. I wonder if other orgs are held to similar standards?
  • (Quote) My grandmother was diagnosed with cancer 10 years ago,  but she is still hanging on. Therefore, by your logic, I should conclude cancer is not a problem, just a matter of perception.
  • (Quote) I've suggested one like this before, yeah. Something like 'you have explored xxx out of xxx rooms in this area' would be SO cool, easy buy even though I'm not an obsessive explorer.

    Shouldn't work when you loan it out IMO.
  • Anyone who owns an aethership should be able to perform weddings, ship's captains and all.
  • Release 47 has at least most of those lines updated (I didn't realize about Yesod and Nimbus).
    in m&mf Comment by Ejderha May 2018
  • (Quote) Even if you were right about the reward mechanics - and it sounds like you are wrong - I disagree that the system would be better pegged to an individual. This is fundamentally about the economy, and the economy is about the interacti…
  • I remember being in the same spot, Rasvin. There is definitely a break-point when you reach demi where it feels like a major goal has been accomplished, and your future goals are all 'on you' to set and chase. I wondered at the same point if I would…
  • I would caution players against a knee-jerk reaction. Whether this is the 'right' change or not is still up in the air, but an economic change is likely to affect more than you realize and take awhile to fully propagate. You cannot merely state that…
  • Battletech. Holy fun.
  • (Quote) You can trade in packs of Ikons, not individual ones. It is part of the ARTIFACT TRADEIN syntax (the 'pack' is an artifact).
  • (Quote) I haven't played in ages - I just logged in and opened 3 anniversary presents >.>

    I am statelyraven.6924

    edit/ apparently I have 3 max level characters!
  • I leave tomorrow morning for a long (10 day) vacation in Florida at Disneyworld. I won't be completely absent, still sneaking in to say hi and check traps/genies/etc. But if I miss something or am slow to get back to you, that's why!
  • (Quote) Your 'only problem' is a big part of why it's not a functional economy, disproving your first point.

    Also: sell me lessons, I will turn them into curios, sell those for credits, and buy more lessons. Please tell me what day…
  • I have to give some praise to @Estarra @Ianir and anyone else of in Lack of Raves VI: Rave Today, Tweet Tomorrow Comment by Ejderha March 2018
  • MANTRA STATUS is a no balance action to see what mantras are active. I checked it after every chant to set which mantras I had active. That said, I almost never chanted in combat outside highchant so I wasn't overly optimizing.
  • I agree that the problem isn't simply that 'the numbers are too damn high.' This is also why (at least most) of the 'if you change gold production you have to change the price of x' arguments fall flat for me. No. Then you just end up in the same eq…
  • (Quote) I don't think this is enough information to answer the question. How dangerous of bashing are we talking? How much risk is there? Am I also getting rewards like power? How good is the essence? How many consumables am I using? How clos…
  • (Quote) This is an idea that I think sounds good in theory, but won't work in practice. There are really very few 'level appropriate' aka challenging places for demi+ bashing, even though most of the population is demi. As long as area design…
  • (Quote) Thanks for reading and considering feedback. The only thing I want to push back on - and I probably didn't explain well to begin with - is the reserve currency. I wasn't actually suggesting a new currency. I was suggesting using an ex…
  • Of all the things that could be non-decay, vials and pipes are on my list of benefit outweighs the cost. Also, anyone can make them, so it doesn't even really feel like an 'economy' item outside of true newbies. I hear what you're saying though, and…
  • I mean obviously you can't take that away. You could stop offering it, or stop allowing it to be a side effect at least.
  • I don't have as much of a problem with vials and pipes tbh, and I totally agree that existing gold is a problem. Customization might be a bypass but even then it's a higher expense. The runes whose main purpose is nondecay, like pipe runes or the ru…