Thanks! I still would like to believe there are players out there who may prefer a text game over a graphical. People still read books and play D&D! Of course, finding them is another matter...
@Saran, I'm sorry you feel the way you do and I know from past interactions that no one can change your mind or your opinions, but I hope others don't buy into…
Full transparency is that I have not been told of any drastic actions taken towards Lusternia, and that myself, Orael and the admin are all hunkering down to give you the best game and storylines that we can. Thus, the plan is to continue shoring up…
Thank you so much for those who have stuck with us. You will be the players who shape Lusternia and I look forward to seeing where we would go. I am still open to hearing what further pressing things you feel should be immediately looked at and what…
@Devora I went through the House of the Moirae and don't see the tons of typos you are talking about. Could it be you aren't familiar with British spelling which i…
Thanks for the feedback @Devora! The intro was tested, including asking guides to test it out. Unfortunately, testing intros just doesn't seem to be a very excitin…
The idea was to remove the PORTALS and create POOLS which would be where you can do these new quests as well as pools to go to your city/collegium/newton/etc.
It's a response to complaints that there wasn't enough lore, etc. for the newbie area. I still do not believe the actual "intro" should be long and drawn out like it was in the old Shallamar intro. It should show…
Thanks for the feedback! We'll consider everything you guys suggest, though of course not everything can be done. I will note that it will be unusual for newbies to be competing in these quests, though I understand right now that it feels that way b…
RP events shouldn't detract from disrupt coding projects for the simple fact that 90% (or more) of RP events is thanks to volunteers who love events and roleplay and working stories behind the scenes and running denizens, etc. The more positive feed…
Just as an aside, we can't jump into this sort of project or any large project any time soon. We are not going to get distracted from working on current projects until they are finished to prevent the very debilitating effect of nothing ever getting…
I think it's interesting. There would be a lot to consider, especially in terms of rebates for those people who get artifacts that replace or supplant artifacts already owned (or those who don't like the system and want to opt out by full refunding …
The comm quests were to demonstrate that we are willing to address your concerns and aren't all just talk. Since the number one complaint was not having anything meaningful to do on a daily basis, I thought this was a good 'baby step' we could …
Okay, to bring this back on track. I'm looking for suggestions for baby-steps to help improve the economy that we can implement now (like this weekend).
It's kind of a Catch-22, isn't it? If we base development on player input, we're accused of tilting development to popular opinion or tyranny by majority. If we don't base development on player input, we get accused of not listening to players …
@ElrynGreythane - your proposal is one that could be more easily implemented (as opposed to creating lots of mini-quests or changing the crafting system, e…
@ElrynGreythane those are interesting ideas, though not sure how the playerbase would respond to it (any player reading--how would you feel if mobs no…
Not a bad idea! Would have to check how feasible such an email would be and would probably want to wait until we have something to announce (like maybe a new newbie tour?).