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Feoragan

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Feoragan
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  • I think more RP/Craft/Utility powers in general would be nice, as always. Maybe get a domoth specialisation power or something based on what you wanna do most: PVP, PVE, Crafting, Grinding, etc.

    Stuff like FortunateWindfalls looks potentia…
  • (Quote) Initial thoughts, I might have more later.
  • Major raves for whoever came up with the time shard puzzle. Even though there seemed to be some over/underrepresentation >.>
  • (Quote) Honestly if someone is going to those lengths to just trade for someone else, then I'm pretty okay with that.

    Having both restrictions, one per player, one per crafter, might make things slightly better. 

    I feel …
  • I'd rather be demoralised than waste 10000 gold   :p  Personally, though, prefer for there to be more trades per visit since 3 seems so …
  • Aethertraders announcing when they've departed would be nice! Maybe as an opt-in thing if people complain about spam.
  • Well, you can attack people on prime once every 30 days, and, realistically, if you're a part of this issue, more than once every 30 days.

    I don't know if there really should be "conflict areas" in that way. Quests should be a back and fo…
  • I mean, the best hunting places are always going to be enemy/unprotected territory. 

    At least 13 quest areas are "unsafe" currently to anyone who is enemied to all 3 IHC orgs. Theoretically this could switch around or the ba…
  • At the very least, only people with a stake in the domain should be able to defend it without consequences.
  • (Quote) This explains why some people have trouble finding them!
  • (Quote) Wiccans are Guardians in the same way that Druids are Mages, hence why they share the same flavour, primary mechanics, similar set of tertiary skills, role in combat, and class slot. 

    The Mage/meld rework impacted Druids, y…
  • Speaking of lessons, being able to unlock more of those would be a good endgame investment. Being able to put essence (perhaps with an upper limit) into learning those would be welcome.

    Generally, I'm assuming people probably just want mo…
  • Removing anything RP based is a bit iffy? If anything, more RP based powers should be added. 

    Also, agreed on not reducing mana drains. Even reducing mana drains on your own stuff is actually slightly iffy.
  • (Quote) Someone could make a script to react to the input needed. For example, if you need to interrupt something every so often, you just set a trigger or set your scripts to react to that line and it's all good and you move on with your bas…
  • The new level system and rewards, whatever the top of that is, will become the status quo.

    If it's achievable and has high rewards, everyone will do it.
    If it has no rewards and is difficult, people will stop at 100.
    If it's dif…
  • (Quote) By instances, people probably just mean more timequake type things, I assume?
  • These are not the endgame mechanics you're looking for.
  • So, this seems focused on Demigod and Essence mechanics. Let me just say, I don't think these are particularly "engaging" mechanics personally. They essentially get people to either collectively afk in groups (largely silently) or alone, doing unint…
  • (Quote) Awesome!
  • (Quote) The description says it's limited to bookbinders, idk.
  • An Everflowing Cauldron of Shadows 

    En Endless Pot of Hexen Ink
  • I don't personally think we really need any sort of talk on what's fair or right or wrong coming from the dude who has spent IRL hours failing at ganking people on prime with his little pet Tessenchi and other questionable things, but let's not get …
  • I do think that some sort of Overhaul is perhaps in order for some somewhat antiquated Guardians. Wicca (argue all you want that Wiccans aren't guardians, they are) hasn't really been touched since it was first made. Most of the change…
  • @Kaizynne What is the poison you use on your Tessenchi?
  • Your entire org is based on affing spiritual affs, punishing people for curing them, punishing people for having them, punishing people for being afflicted by them. Institute has one of the most absurd spiritual affing skills I think I've ever faced…
  • (Quote) I'd started writing the post previous to this and that's obvious. Don't.

    Most Command denial is largely ignored by curing. Tempinsanity at best will make you do something dumb which takes balance for a while but leav…
  • (Quote) My arguments are pretty good, your attempts at derailing them don't devalue them, if anything they give them strength, as you clearly can't tackle them.

    I'm not going to argue about affs and their strength, but this means t…
  • (Quote) I find it interesting that ice is 2s when monks break limbs all over the place. Again though, we've drifted so far and derailed from any points on something that didn't need to be questioned in the first place.
  • Cures don't all work at the same speed. 
  • Steam cures slower than Lucidity. Which means that it's easier to stack TimeWarp, AND there's more aff pressure.

    Also, the only aff that stops sipping is an ice aff, as far as I'm aware. I could be wrong. Ice affs are pretty restricted. B…