I haven't kept up with some changes over the years, one of which is with pipes: is steam the only pipe that's needed or are there any uses to the old pipes with coltsfoot, myrtle and faeleaf?
Have any orgs created or considered class-oriented clans? I hate the idea of more clans, but one of the things the old guilds provided was a central place for common knowledge on class-specific info. Is the collegium the place for that now?
I looked around for this but couldn't find a recent discussion or an answer to this. Apologize if it has already been answered and I just missed it. Will there ever be replacements for the demigod vitals endowment powers?
I've seen some cools setups that use multiple tintin + tmux panes to create pseudo-UIs: the main window with a prompt in one pane, a pane for your map and another pane for communications. That would be pretty nifty, but I don't know how practical it…
Will icewalls and similar mechanisms block denizens from exit or only does that work only on players? Or alternatively, is there a way that I can prevent a denizen from wondering out of the current room?
Okay. I kind of agree with that. But that leads me to ask what are people intending to do for some of the other aspects of mmf, like queuing or defup/keepup? Roll your own or are there viable alternatives out there that I'm just not aware of? <…
I'm a bit curious on the EOL option for mmf. While curing is one of the main parts of mmf, I feel like there's also a significant portion of mmf that is entirely unrelated to curing: bal + eq queuing, def + keepup management, stances + parrying, wou…
If you prevent a payment for your elite membership (say you change CC #'s or cancel the subscription on paypal), is there a window of time after the membership needs to be charged that you can reinstate the payment and not loose the stacked perks th…
In an attempt to try and mitigate burnout before it occurs, I'm gonna poof for a little bit. I'll still pop in for moments here and there, but it's gonna be real light for a while.
Any way that the PATH WALK command can be sped up to take advantage of any movement speed buffs? It's quite a bit slower than what mudlet mapper gives you, but I think there are some situations where I prefer PATH WALK over mapper.
A Rune of Showing artifact, similar but opposite of the Rune of Hiding. For those with cloaks or gloves, allows select articles of clothing to be explicitly shown despite the cloak.