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Ixchilgal

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Username
Ixchilgal
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Member
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  • I'm not sure Gnewpie dolls are a huge issue.  You can't get them anymore, they don't produce very much - sure they do add to the problem, but are such a minor thing, I personally feel like it's not going to break anything.  That said, if we're doing…
  • 7.2 million is two years of nonstop harvesting for her (assuming an average of 40 per mine).  Maybe there's a better solution which is actually going to solve the problem.  Gee, I wonder what it could be.  But screw it, I'm sure it'll work out just …
  • So...the solution to having too many commodities is to flood the market with commodities?  You want to give me 3,750,000 commodities?  You want Arimisia to have another 7,200,000 commodities?  And this is somehow going to fix the "there's too many c…
  • I've agreed repeatedly that something needs to be done about the free influx of commodities.  At not point have I -ever- said that doesn't need to be dealt with.  What I -have- said is that screwing over people who pointed out the mines were a bad i…
  • (Quote)
    "I'm not going to reply to Ixchilgal because I don't actually have an intelligent counter point to make."
    There, I fixed it for you.

    There is no sane, or intelligent argument that can be made that suggests TRADE …
  • Apparently there has been multiple people that think trade artifacts shouldn't be profitable.  I do not understand this stance.  If the primary purpose of an artifact is to improve trade, then that improvement must be enough that it could eventually…
  • Commodity mines.  Hooboy.

    Alright, first off, commodity mines do not generate gold (except the gold mine, but Bob is super finicky about it being minted before he'll accept it as payment).  What they do is devalue commodities, and move go…
  • Svorai is one of the few people Ixchilgal doesn't immediately dismiss out of hand as being less intelligent than himself.  He trusts her about as much as he trusts anyone who isn't in his little circle - which is to say, not at all - and while he do…
  • NEED:
    Cerulean 5, 9
    Lavender 8
    Gold 4, 6

    HAVE:
    3249    Rare     Saffron Bottle       Yellowgenies Saffron Bottle Spout
    8465    Piece    Azure Bottle         Bluegenies   Fifth Azure Bottle Shard
    10146   Rare …
  • A better idea than rolling back to before the hunt - just reset their XP back to 0.  Make them start in Newton all over again.  Especially if they've been caught more than once.  That, or just perma-shrub.  Stop letting people who constantly break t…
  • Artifact Banner.  So non-warriors can be tanks.
  • Also, for divine artifacts?  Mark of the Devoted Servant?  It wasn't worth 400 credits before godrealm mobs got nerfed to 8 hour reset periods.  It certainly isn't anymore.

    Similarly, Shadow Shroud isn't worth 500 credits.  Unless it had …
  • Blah, blah, blah. Figurine runes. Level loss doesn't bother me too much, but if it loses too many battles, it goes down to one month decay. Then if it dies, it resets at one month decay. It should reset at normal decay (70 days or so, I think). Impo…
  • I did forget to mention that. I only ever use my personal ship. It's my ship, my rules. You agree to all conditions unquestionably by being there. If you don't agree to die for breaking the rules, you leave. I've stopped hunts before when arguments…
  • I typically kill, then permanent-ban from the ship (including each individual module). I really should issue, too, but I find that it doesn't come up for me anymore.
  • (Quote) Honestly, it was probably me.  I was the only person with a name this awful for ages.  But if it makes you feel any better, you could probably beat me six ways from sunday now.
  • Revan makes a lot of good points about Magnagora, but I think he emphasized "Might Makes Right" a bit too much.

    While it's true that most of Old Mag's heriarchy was based on smiteyness, it's worth noting that cunning played a huge factor …
  • How about the curio power to stop making new curios, because they're a pain in the rear?

    And every time a new curio set is released, every other curio in the game gets that much harder to make.

    That'd be a cool power.
  • Gliding doesn't do it either.  Nor does steering.  Either that, or the rate of doing is stupidly slow.  I get that it used to be too easy, but it's either bugged to not work at all, or it got pushed -way- too far in the other direction.  I've flown …
  • (Quote) ...are you suuure it's not a feature?
  • That's what I was wondering, if that was on purpose or not.
  • You will receive a Level 1 Critical Hit Bonus (Blessed Food).
    You are blessed with a 10% Esteem Bonus for 4 minutes.
  • You receive a critical hit blessing!
    You receive a blessing of a 10% Esteem Bonus for 15 minutes.
    You gingerly place a small divine cookie in your tongue, which immediately dissolves in a heavenly puff of powdery bliss.


    Is…
  • That's what I thought it was, but someone was telling me that basic steering no longer works to get proficiency for piloting.  Which seems to go with Tarkanos never getting any proficiency, despite being bullied into piloting for a couple of dozen o…

  • (Quote) This must happen.  Pretty please?
  • Are the scholars supposed to stay in one room?  Mine haven't moved in hours.
  • Tenant Ideas:
    Children (2 - 4 children to run around your manse.  For all the baby factories out there who want a little realism.)
    Farmers/Miners (Lots of people with farms/mines from commodity gems.  Obviously wouldn't upkeep or anything,…
  • Update: Doors don't work to control tenant movement.  One of my chickens just hopped right through a closed door.
  • Chicken coop says it'll generate six, but it only lets you have four.  Are the extra two for when someone inevitably murders half your chickens each month?  Or was there just a typo somewhere on how many you're allowed to have?
  • Meh. Doors aren't an ideal answer. I've no problem with sentient beings going into the temple area. Guess I'll just have to cope.