The first mention of a supermajority was by Tremula. It wasn't mentioned anywhere else prior to Tremula's question. Why are you asking about a supermajority is you do not have the power? The simple answer is that it's likely because it is one of you…
so if we all vote for her and get the 9 votes for a majority, the day will not end, instead we'll need the the supermajority of 11 people (assuming 66%) to lynch her and end the day. <…
I want to quickly rave for @Danquik for the Goonsquad release last night, it wasn't big and fancy (I had plans, but it's weird when only one person shows up)
Debuffs factor in after all buffs. If you look at both without the debuff, divinus should be 13 and excoroable should be 9. The debuff subtracts one from each, leaving you at 12 and 8.
Mudlet in general should let you roll back profiles, have you tried that?
when opening a profile, there should be a dropdown menu that will let you load up a previous version of that profile. I'm not sure if it works with 3.1 but it's wor…
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I understand this feeling and I apologize for forcing that feeling upon you guys (at least with the angry mob). In this particular instance, I felt it was important to show the 'power of the people' and finding that foundation for the…
For Hemorrhaging values - each stance will give 30 hemorrhaging. If you boost, that is doubled to 60. If you start a stance and your target has one of the 4 afflictions required, you'll do an additional 75 hemorrhaging.
Stances gave two effects, the kata effect which is passive and these remain. The skillset specific advanced stances gave an active effect on entering that stance (like what happens w…
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Wounds still affect weapon transfer rate just like they did pre-overhaul. The lack of wounding actually puts monks at a disadvantage in that regard. Some monks have alternate methods of bypassing that, but in general they won't poison…