I would never consider Lusternia pay2win, especially since all conflict PvP is geared towards groups and every single org I've ever been in offers numerous rewards.
Sure, you can buy credits. But, you can also submit to bardic …
Dunno. I feel like, as a Cavalier, I have plenty of options. Maybe I'm just lucky and have a nice, well-defined spec. If Blademasters and Bonecrushers can't abuse regeneration stacking like this, and we won't suddenly see an influx of burstorgans…
No reason to preface it like that - I'm just trying to learn, here, heh.
I agree that there's a disparity between building wounds and building momentum, but I'm fairly certain almost everyone would. The power cost associated me…
How much essence is lost when an ordermob is killed? If there's enough essence to build that monster of a godrealm, shouldn't it be fairly easy to replace the essence from their deaths?
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Is it really a good parallel, though? I don't know much about monks, but I'm fairly certain finalsting requires them to boost their momentum from mo5 to "mo6," which costs five power, limiting its use. It's also the only thing…
Changing it to mangles just turns something that requires two applications of regeneration to one application of regeneration. They don't seem to be having much of a problem at all, seeing as how once you get two amputates, you're pretty much dead.
Change the pyromancer's amputated limbs to crushed limbs.
The reasoning: warriors have to work incredibly hard to reach an amputated limb. And even if they do reach that point, it's not guaranteed to be a sure-thing the…
Take stock real quick. My argument does not hinge on "lol l2p noob." I have way more respect for everyone here than that. You don't learn just by throwing yourself into the fray and dying. You learn by throwing yourself into the fray and dying <…
BAH. All my old college and internet friends have stopped logging on to my TS server because they're getting married or spending every night with their boy- or girlfriends. Boo. I love you folk, but I need some sort of social interaction that doe…
If the god realms are meant for those purposes, why not just make the realms themselves only accessible by members of their orders? Perhaps make it so that outsiders can only enter the realms under particular conditions, like sneakily following an …
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But the rewards and increase in difficulty don't mean that it's meant to discourage raiding. It seems it's merely meant to be considered a really big deal and require you to coordinate with a large number of allies. This is wh…
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Then explain the conflict mechanics behind the power quests for the cities and communes. We are directly rewarded (albeit the rewards have been dropped significantly - something I also find is counter-productive) for killing su…
Can someone please, PLEASE explain to me why any sort of raiding (especially raiding that has been on a decently predictable schedule with ample time to prepare) is considered bad, annoyi…
I simply can't stand the idea of dodge rates being that for any circumstance. A reduction in damage, sure. But one person accidentally engaging and triggering that dodge rate can spell immediate disaster for strategies that involve pinpoint timing o…