Threatening to issue wasn't exactly necessary, either. Would be nice if Lusternia TELLS worked like it does in other games, where it shows stuff you say to others as well. (and capped at 40 instead of 20 to compensate)
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Look at the 'mmp.canmove' function. Add something to check if the sleep defence thing from dreamweaving is active. If it is, then return true. Should be easily done by checking m&m's active defences... If it's like svo in achaea (haven't checked…
Well... Considering he attacked both me and a friend, for virtually no reason at all. Not 30 seconds before I did that, I'd say it was allowed. No, it's not a bug.