You've steered clear of magical girls? What blasphemy. It is literally the most evolved, developed, and deep of all anime genres, excepting the giant robots genre!
All joking aside, the magical girls genre has quite a few gems that make…
Coincidences abound. First, the troublemaker swapped, of all things, the two werewolves. Next, Daraius' well meant bluff to draw out the robber/seers and gain their trust backfired because it was precisely those two not …
Azula's suggestion is actually not bad - it doesn't remove sleeplocks, and that could be considered or incorporated somehow, but other than that, a guarantee'd 2-3 tick of mana drain with mental aff synergy and a burst that requires said aff is a go…
Warriors have been changed up recently as well, so generally speaking, no one's really sure what's the best case scenario. The system here also allows customisation in the sense of weights, which can be both good and bad.
Eh, you don't always have to nerf first and rebuild later, like I said, you can rework and do both at once. It gets more difficult the more complex it is, for good reason - large scale changes that affect more than one aspect is much harder to quant…
Eh, 1v1s that rely on aeon (and sap) to get a kill are just cheese fests anyway. We have a lot of work to do in that regard, because there are a lot of guilds that remain cheese-only, and haven't seen any viability outside of that - or some that hav…
I think punishing focus might be a good idea if aeon is out of the picture - even if it's adding a mana drain to it while under lunacy or dark or if target has X amount of <insert type> affs or something like that.
The idea of limiting tradeskills is really a very nice flavour that I like, but much as I like it, it's really not really sustainable in a low population game like ours. I can understand not really wanting to allow people to become 100% fully indepe…
You don't actually need beast sleepcloud for the MD sleep. Just a timed pixie will be good enough. The sleepcloud is more reliable, of course. Love potion is not actually a defense most people put up against wiccans - ents don't get affected by lust…
The SDs have actually been moved away from sleeplocks a bit, because they no longer have a reliable, long aeon. The aeon provided by shadowtwist's third tighten costs 1p to squeeze (which will allow the SD to cast that spell without progressing to t…
Actually, first night, or every-night, killing for a vig isn't always a bad idea. Vigs effectively just speed up the game - whether they do so in favour of the town or mafia is just a matter of luck, especially on the first day. On that note, a firs…
I think meldbombs should be toned down. That, and there could be fun things to do with every org's meldbomb than just damage. That'll also help justify chem/woods without having to keep buffing their damage potential (which is high already).