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Lerad

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Lerad
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  • This final iteration has quite a few changes from my final suggestions yesterday, but the main points remain more or less the same.

    For the Nekotai, the stances will be central. Most of the bleed (vessels) will be in stances, that means t…
  • The changes asked for needed to be justified with logs, and I see absolutely nothing wrong with discussion and arguments. I don't understand what your opposition to people talking it out, and disagreeing, is. We've been through this before. None of …
  • There is a report up on it, yes.
  • Ciaran. Do you think it's a case of "Oh, I know what this skill does!" translating directly into "Oh, this means the skill needs to be changed!"? Do you really think that? I call bullshit. I also specifically said, in my last post, that (verbatim): …
  • (Quote) Your question is partly answered above. I participated in fights myself, granted not as much as I would personally have liked over the last year, but no one raised an issue with me about my damage and when I fought with Wobou, …
  • And if you keep it under wraps, making remarks about it to a small circle of people, how am I supposed to change it? How are the admin supposed to change it?

    Building up discontent and dissatisfaction to yourself, and then expecting an im…
  • (Quote) ... Yes, and people weren't aware of it until it was raised to attention. You implied that people were abusing things with the full knowledge of an existing problem, and as an active participant in the forums (and at least an occasion…
  • (Quote)
    So I'm saying that

    1) The statement is factually wrong
    2) The statement is a hyperbole intended to belittle and undermine Malarious' comment about said monks, making them out as though they were abusing things without…
  • (Quote) This post (click on the name-link to see it) was in December 2016. I made arguments based off all the available data and information I knew at the time. I take part proactively and in as much combat related discussions on this forums and in…
  • (Quote) I just dropped a hundred bucks into it... T_T
  • Fearaura is great for splitting the fortress room. It's better on the offense than on the defense, but having it as a fortress holder does help to cement your advantage (assuming a lack of a similar answer from the other side).

    Wolf isn't…
  • 1+2) I've said, again and again, that I'm not unsympathetic to the plight being described. Most of the "established players" posting here are also supportive of the suggestions - and we most certainly won't be losing any mechanical advantage, or ski…
  • Herbs? Why are herbs even in the picture?

    This thread is about planar mechanics, and for all the problems with Lusternia's economy and the cash-grab nature of its artifacts and QoL stuff, planar mechanics are quite possibly one of the lea…
  • I can agree to disagree about what makes a good experience - feeling isolated when on higher planes is something I think is a good thing, and I get that people might not like that kind of flavour and RP. Fine. Personally, one of the things I was dra…
  • You know, I agree with any next person that seeing people who are off-plane on things like cwho and gwho is a great idea.

    But I most certainly don't think the planar system here sucks. The sense of being isolated when you're exploring a n…
  • Personally, I feel like masochism is the simplest step forward. Regarding trackers and the strange interactions with masochism from people removing traps, perhaps an exception can be made, or traps could be upgraded to serve other niches than area c…
  • The japanese anime industry has been coming enmasse to the android platform. There are good ones... and not so good ones. Fate/Grand Order is pretty good, though.
  • I don't spend a lot of my game time insane. But I've not seen a reference to "Sylvestri". I've also played other IREs, and I've never found a reference to other IREs either. If there truly are, asking for those to be changed is definitely reasonable…
  • I don't see what's OOC about it. It's only OOC because it's repetitive. A real markov-bot generated set of gibberish would be perfectly IC, but if the admin don't want to implement that, and just came up with a set of pre-written sentences randomly …
  • Yeah, I don't see a need to destroy what we currently have - just open things up. Doesn't have to be a catastrophic event that heralds in factions either (though that's also fine), just a simple "The organisations of the Basin have decided, with mod…
  • Edit: Nevermind, new page ninja'd me.
  • Because everyone loves the romantic and idyllic countryside lifestyle, where you can stare out at the sunset with a freshly harvested cabbage in your left hand while using your right to hold hands with your fresh-from-milking-cows partner. #relation…
  • I think that's valid as well, regarding regeneration and regeneration nullification. There're probably other examples out there as well - which could have been not surfaced because of a lack of concern, or a lack of significance, or people having co…
  • I think it's a valid concern that an artifact, which costs credits, is being directly nullified by an ability. There are many artifacts which gives effects that are tempered or reduced by strategies you can deploy, but generally speaking, you don't …
  • Oh. I thought it was a gem that travels with the target. Nevermind, then.