Whips and RoAs are actually both more hunting based than combat based, imo. Purely combat arties are usually more archetype specific. Like melders would want to get a melding rune, bards might want to get a song rune or a shield rune to maestro thei…
Edit: This post is obviously directed at Maligorn.
You were called out for yelling about numbers, you defended it by saying 'it's a heckle, not a peer reviewed journal', as though that makes it fine. And in the same post, added that sar…
Lol, outnumbering the actual people, being called out on it and defending 'heckling', and THEN blaming the people who were there by telling them in a sarcastic tone to 'keep watching those denizens, gurl'. Wow. So maybe we were wrong, it's not that …
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Monk impact in group combat has always been hit or miss because of momentum mechanics. Even in the past, when basic grapples built momentum, it was a case where you get hindered and cease to contribute, or the opponent dies and …
I think increasing the clot mana cost can probably be justified by the vitals changes, if only just to restore a portion of its previous status quo. The only reason not to do it is because it'll affect different classes differently, based on their k…
Or some way for the PB to translate the bleed that they build at current levels into something that is required for their insta. Maybe a power ability targeted at the head (pommel knock) …
Flat vitals increase definitely eroded bleed's effect, since bleed/clot is an entirely static numbers game. That alone might well be a good enough justification to increase the base clot mana cost. This will, of course, have to apply to bruising, es…
Bleeding used to be strong (and balanced) for both warriors and to a lesser extent the monks that rely on it because of its ability to hinder wound application by eating health AND mana sips. That is no longer the case, and the old numbers for bleed…
Actually, quite a number of those are not. Actually, most of those are probably specifically intended by their creators to be of less-than-max weight, as a matter of stylistic choice. For example, there is a set …
Also, a more casual tip for the more casual user - if the quoteboxes problemy thingamajig happens to you, you can also resolve it by using firefox instead. Not sure exactly what goes on in there, but firefox tends to handle the forum shenanigans bet…
Corpse party has a fairly long history and is a pretty big franchise. And is probably one of the better anime-horror style game out there. I hesitate to compare it to Higurashi, but the level of gore is roughly around the same level.
Maybe a toggle for normal and power focus for the more casual users. A simple "when focusing, do you want to use power or normal focus?" toggle, people can switch back and forth mid combat for the more advanced players, or even create event/triggers…
It depends, it might be a good idea, yes. If you have aff A + B + C, then focus cure B first. If you have aff A + B + D, then focus cure A first. All other situations, focus cure C > D > A > B... etc etc. You could probably make it very com…
If you have the stomach for it, the tailoring curios also can boost influence, though you've already maxed out with what you've got, so I don't think you'll need those.