Yes, the local system config files that everyone saves has the overhaul ice afflictions saved as overhaul afflictions. You need to manually disable them via this command (then the system will start curing again):
ESO was fun, but I dropped it after a while because of the grinding, and because the promise of the flexible class-weapon system did not turn into the ideal I fantasized it to be.
Amatuers. The best Tales game is Phantasia, the first Tales game.
The steam ports for the Tales games are fairly good. Well, is. There's been only one port so far. I only bought Zestiria, however, because I didn't have a console t…
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Just wanted to double check, is this specific to Nirvana? I am quite sure DW has passive sleeping and a double sleep attack, so even without a beast with sleepcloud, DWs can do triple sleep.
It tries to put up defenses before you're logged in probably because some checks (I suspect that were used to prevent the system from starting up if it was used on the wrong character) were removed in the conversion to a free system.
I think I'm just interested to know how the value is derived via a breakdown. It's probably, as you said, perfectly fine for IRE to include or exclude anything in the retirement value, I'm just itching to know how the system derives the value. Pleas…
Preparation used to give 40/40. Greatrobes was 55/55 (average).
Preparation is for a newbie monk to tattoo himself for little cost. Greatrobes usually cost quite a bit, anywhere from a few thousands to twenty plus thousands.
Clot halving bruises cured when the clotter has bleed as well is intended - without specifying only bruise or only bleed, clotting will spread the cure equally on both bleed and bruise.
Yeah, only vests are needed, (and only vests can be enhanced) is my understanding too. Now that I can wear leather armour without disabling tattoos, though, I might consider that as a fashion statement instead.
The multiple instances are normal - they contain additional modules like the harvesting module, etc that used to cost a little more, but are now also free and open source (and thus automatically packaged with every download for free).
The only things that affect NPCs are damage abilities. All classes only have pretty much their main "damage" ability to affect NPCs with. Nothing else will.
Wafer also has a delay. The delay in curing paralysis has always been the case here. (I can't remember if we're planning to change that in the future, though.)
Yes, but they have it capped at 150k, or something like that. It just doesn't increase any more than that even if they do stuff that gets honour ticks.
4) There are scheduled (with slightly random time windows) PvP contests for the orgs. Every week (roughly give or take 7 rl days), a set of "villages" will revolt and everyone will scramble to claim them. PK is allowed in some of those. There are "a…
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I understand this is probably an IRE directive or something (and I should probably email the right persons to ask about this, and I probably will), but could you also nudge up a message from your side as well that players (or at…
If there's a time limit, there probably shouldn't be a limit to how many times you can charge retirement credits to that character. Doesn't really prevent anything the time limit won't.