If done properly, I think theft can add a fantastic element to the game. While I was never a thief archetype, I was stolen from time to time, sometimes my designbook (used to craft your personal weapon/clothing/armor designs), sometimes a rare item …
Ouch, I think thievery is perfectly acceptable against enemies of your Orgs. As long as there are preventatives and some mechanical restraints in place. An example would be a theft timer on a successful theft of an item, so that the player can't be …
My opinion, though admittedly I still consider myself a HUGE Lusternia Noob, mainly stems from the IRE I played before Lusty (Lusty is now my only MUD). I had a character join the Glomdoring recently, I was told, initially that I'd need to speak to …
I have always used banks in Lusternia, though it's mainly because I lack any understanding of how theft works here. Coming from a game which has numerous ways to steal pretty much anything you have including all your gold through inventive theft tac…
:P I had everything needed in my vault to outfit myself and make the vials, I just need to get my teardrops now. But it takes AGES to get set up and in the swing hehe!!
My Blacktalon is the most played character I have. I like it, but I'm usually the only one around with maybe 1 other on another plane. Right now I only get an hour or two around tea time GMT while I'm working big stretch of nights. I look forward t…
I myself have tried to get into Lusternia again after around 8 months of inactivity. I have 3 characters that I got to get a feel for how the game works and for the different Orgs. The reason I stopped in the first place was waiting for weeks on end…