@Maligorn: Not really hindering myself. They ARE bad design, being able to use things like pollute or hailstorm don't make the whole skillset good. Most of your …
Or... they can add it.. not really sure what your argument against is. A simple ORDER INRIFT ahead of time can screw that. I also specifically said something about carrying two.................
@Ieptix I did some minor working with things, and have some requests to try to make this transition easier. Moving paralysis is going to hurt.... a lot. But th…
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First let me delete layers of quoting.... There we go!
Attack recovery is the biggest factor if you both know what you are doing, if we hit at the same time, you get to counter first, which I can't stop. T…
As a random aside for those interested: I will be updating the monk spreadsheets once we see the physical affs changes. That will make it easier to see what is changing for monks.
I am curious why only Loralaria has the whole "get better with gem" mechanic. Their songs are already good, why did they gain the doubling up? We gain 10 dmp buff to fire, they get 10/20 resist, minstrels have a number of weaker songs, and we have n…
Whatever happened to chain lightning? That was one of the aeromancer unique skills but then it just stopped being used, did we run outta aeromancers or was the damage just changed noticably? (I could see chainlightning doing what balestone does now …
Rebounding can go away, honestly I think the fact we often rely on it says Knights are the theoretically most OP (4 defenses, plus RNG on the attack and they still kill people). Rebalance to not use rebounding.
Thanks for the reply, I will work on the assumption we might be able to move some cure times around. Though every time a cure balance is increased groups become even worse to think about. Very sad in Prioritised CuringComment by MalaynDecember 2014
Stink also interacts with tracking or something I believe, in general it is not used.
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The main concern I have with this is it assumes power economy is important. Power economy is completely questionable and varies entirely by guild. Telekinetics are notorious for using no power, while warriors, guardians, some m…
What is the current stand on outlier and stacking adjustments?
The original overhaul called for giving buffs levels and maxing at 5 so you couldnt get +60% health. Also, believe it was going to address super high damage outlier …
From what I see, most all those changes to how skills interact in groups have been envoy reports and have nothing to do with skills being designed with focus on group level in mind. Things like aeon (which is a curable choke) have the exact same eff…
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@Iytha: The omen effect is being replaced, so you wouldn't be able to cause double damage on torture, only the 33% from sensitivity as omen is …
@Silvanus: You are crazy man, Nihilists throughout the ages have used damage, most of them had to learn to use torture to kill people! In my day we even used ast…
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What was the improved mana draining ability? manabarbs causes health loss when mana falls, sparkle and scroll will cure both at once, we didn't improve actual drains, assuming it sticks.
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Naw, that was a joke. I am not in Magnagora, nor Celest, but historically any changes to one results in them whining until they are on par. Celest added holy light, and a lot of buffs to other skills using it, but now necromanc…
Nihilists will need a passive way to use manabarbs for this to have any use, and even then, it won't be. Manabarbs would mean pressuring mana does damage, but you use omen to do damage, as the drain from leech is crappy comparatively. This won't c…
In some cases can we throw in thoughts on replacements?
Giving confusion to hexes, combined with hexes being able to hide afflictions for cheap (free or 1p) means they have access to ectoplasms younger brother without the costs.…