I feel like the admins are honestly trying to fix things, but the execution of the fixes hasn't been perfect. Further, the biggest problem (people are leaving because other people are leaving) isn't something the admins can fix - certainly not at th…
My BIG ISSUE is that unless you already have an orgbix or have someone on the outside to teleport to, you can't leave the area once you've entered. Which, given that you can get stuck waiting hours for someone else to finish their side so that you c…
You have gained the following abilities in Combat: Squads 0% Inept Lead squads into combat. Weaponprobe 21% Inept Examine the quality of armour and weapons. Envenom 42% …
You have recovered equilibrium. You execute your stratagem. You smile warmly at Lady Fennela Estenborough and place a hand around her shoulder, then whisper many outlandish promises of what awaits her in the dark forest into her ear. …
Kata is one of the most complicated skills in Lusternia, and almost all of that complexity is front-loaded in the 'design your form' phase that comes before you're e…
The ability to chase and (especially) to follow without needing prompted. Group cohesion is king, and group splitting effects are dangerous precisely because a lot of people aren't very good at getting back with their group, or with chasing someone …
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No, it's true. They changed it back when Mag and Celest were last allied because Glom+Seren killed the Demon Lords and turned them in despite Celest not wanting them to do that.
@Jolanthe An example of a minimal interference change for post-supermob raiding would be to remove the essence requirement to revive supermobs and instead use ne…
The deal with hunting companions, the big thing, the thing that makes them so special... is that you can order them to move around and do things even when they're not in the same room. If you add that capacity to a beastmastery beast, it would be OP…