I think its just that when pk is happening, everyone wants to participate, and the numbers are usually fairly lopsided depending on the irl hour. Even if no one calls out on their channel, there is deathsight.
yeah the simplest way would be to record the room ids from gmcp.Room.Info into a table as you walk the loop manually. Once you have recorded your path, to make the mapper follow it, just have the mapper automatically goto the next room in the list w…
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The fireflies are on strike for higher wages - you should speak to their union representative and try to hammer out an equitable collective bargaining agreement.
Shadows are pretty frustrating when you fight another Night user too. They don't affect mana regen and you can steal all your own team's shadows so that shadowtwist is impossible until the shadowdancer on either team dies.
What about allowing demigods to convert essence into lessons? Maybe 2,000,000 essence per 5 lessons. It would allow people to have a non-credit way of getting lessons past level 100, and provide those with way too much essence with something they co…
It may have been brought up before, but what about artifact rentals?
Allow renting of some artifacts for periods of 30,60, and 90 irl days for some fraction of their credit cost. They would still be available for outright purcha…
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Once per Lusternian month, you can use RAINBOW DOUBLE to cause a long equilibrium loss to everyone in the area while they contemplate just what such a thing could mean.
The worth of fights or events is winning the village, winning the domoth, winning the flares, whatever. I don't see how making the weaker team retire early makes these things better.
I am still against large essence loss for dying in general! We have this fun combat system, and boring bashing system, and then we say, if you want to fight you have to bash! Then we wonder why no one wants to fight...
As to the "room attacks shouldn't hit everyone" argument, I think that when you are dropping bombs, anyone in the blast radius is going to get killed. These are entities that are closer than any player to being gods, and they are unleashing their fu…
I would prefer limiting covenant powers to ones that could only affect novices / low GR members. Maybe if we want to be able to write log, the covenant could have a log (which basically only is used for writelog by people with privs). I don't think …
I guess that is true, but I feel that with all the changes proposed a covenant would create new guilds out of 2 old guilds, and I am not sure I want that. I want to keep some insularity in the guild so that guild RP can survive, and that the guilds …
well, as for it being confusing for newbies, their guild scrolls would probably still also be in their guild - and they don't need to know information from the other guild terribly much. I would understand it as being more for the secretaries to hel…
Well, they can't exactly charge you with trespassing like they would IRL. I know Glomdoring at least has laws against trespassing by enemy org members - and the only punishments available to enemy orgs which don't recognise your laws are death or en…