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So borrowing elements from dungeon crawls and rogue-like, can we also properly incentivize moving around to properly survive the run? Like on top of what Ayisdra said as italicised, what if the party can secure short-lived buffs by scouring…
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If bows and guns, there should be arrows and bullets. For cities, the bullets can be dependent on their metals, i.e. Celest = platinum, Gaudiguch = gold, Hallifax = silver, Magnagora = iron. As for the communes, Glomdoring can have bo…
With New Celest, yes, policies are heavily influenced by the org lore.
Regarding scrolls, they are simply grouped in general format per topic. I am not sure if there are policies that are tied to org rank, as far as I know the policies co…
I greatly appreciate all the effort and work put into this proposal, combining the mechanics (perks) and game lore (bookbinding treaty and stamp seal), I love it!. Having said, here are my constructive comments (or at least with the best of my abili…
This is great! Will it also connect to quests related to the event (if any) at Phase 2 or something you want to leave to the players to discover in the location instead?
Normally,
you would want to speak to your city mates - they are the best persons
to ask about city stuff. Also, we have Lusternia discord (although I do
not …
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The chameleon tattoo allows someone to assume the form of someone else on QW or WHO. I was just thinking that since it is about time that Lusternia shifted to the revised effect of cloaking gem just like in other IRE games, I am…
I think there is some confusion going on and I would like to clarify a few things. Here's an example, if I am either in possession of a cloaking gem or in a manse with a privacy gem, it would show: