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Pretty sure the anti-blunt is targetted against Wildewood. Also - how does reactive entanglement not break combos? (I don't see how anyone can kill Wyrdenwood 1v1 - they'd spend most of their time entangled!)
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Cutting type damage from the noose would theoretically cause bleeding by itself. And keeping in mind that part of that nuke damage is bleeding, which will bypass DMP I assume, should make this pretty impressive. (If people clot …
---[ OOC ANNOUNCEMENT ]-----------------------------( 2013/04/07 06:13:04 )--- The Blacktalon gain the primary skillchoice of Wyrdenwood! ------------------------------------------------------------------------------
If the new race is actually called Ickytrees, I will be very tempted to join for the novelty factor. But my assumption is that it will be stuffed full of mana draining and bleeding skills.
Wear an apron over your stuff. Vestiphobia might make you rip off stuff, but if whatever it tries to rip off is under multiple layers, it won't come off because you have to peel everything in the right order.
Luna, the First of the Maidens, has returned to the bosom of Mother Moon, and can send no help in answer to your call. Selene, the First of the Mothers, has returned to the bosom of Mother Moon, and can send no help in answer to you…
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AFAIK it DOES show in emote colour. But it's also affected by rainbow pots. So I guess you could try to ignore any line that's not your default combat text colour...?
I feel that either the aff msgs should be hidden completely or they should be paired with a corresponding on afflict generic or otherwise line ala poison style, since scenes do not have a specific afflict to be in line with all other skills that dra…
Moonie RP is pretty cool potentialwise, but it doesn't really get explored that much nowadays. Most seem to go for the happy cheery sparkles approach. If there were more people playing wiccans, I'd think to guildhop back over and give it another go …
Fun thing with Cavalier I found was that against people with static stance, you could use Recovery and just heft strike into stance for the 'missing' balance recovery time, but get hefted doubleswing out of it.
Just as an aside, the harmony insta was changed kinda recently. Now needs 2 of vitals (h/m/e) to be below 2/3, which allows you to attempt an 8s soulless-esque timed insta.
Simpler solution: return kirigami to full will/end refresh, make them cost less to make and shorten the duration. Bam, no more running out of will/end while hunting.
You see Avechna, the Avenger shout, "Celina still clings to life in her battle! Will she overcome the remaining two opponents, or defeat them and carry her team to victory?"