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Saran

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Saran
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  • New foresty headcanon. The city nexii were designed to connect to the planes and it's just pure dumb luck they managed to also attune the astral, so there was also a chance they could have intersected a node and tainted old Celest. in Lore Query: Ancient History, Ageless Planes, and the Myth of Saint Tresalyne Comment by Saran September 2020
  • (Quote) hm, I think the issue with prep to impact the actual combat event is that both sides can generally do it and the more impactful it is, the more likely they will? 

    I was more thinking like... claiming an aetherbubble gives y…
  • (Quote) Has it ever really gotten better? I was away for a while but it always seems like it's pretty much always been the case, it's just which orgs are actually impacted shuffle around.
  • There's kinda a reality that the game encourages this? (not saying it's actually healthy for the game)
    Winning means bonuses, it means villages so you have comms and the like coming in, you have bubbles so you can actually have more than one co…
  • (Quote)
    For some reason, this reminded me of the Glacier Sea and Shattered Earth. Along with like Daeiv ma'Mornhai, the nature of cosmic planes, and etc we kinda know ICly that there's likely more to the known planes than what we can cu…
  • Some thoughts just while reading through. Not really answers just thoughts

    • Weird thing, "Vernal Wars" says Dio knew about Celestia and Angels while "Aftermath" says the early Aquamancers discovered Celestia ("wrapped around the pl…
  • (Quote) Could go a step further and just go full auction house/market? If there's taxes and the like that works as a sink and you could let people list stuff without actually requiring a shop, so the potential base of people providing goods e…
  • (Quote)
    With the exception of enchantments though (which could be resolved through something like scrollracks) the "customer experience" should really just be... go to the plex, browse, then buy and the issue is that it's not?
  • (Quote) I'm not really sure that's inherently against what I'm thinking at least?

    To me the goal should be that pretty much everything should be readily available in shops or on some kind of market and where that's not happening it…
  • (Quote)
    I think looking at why this is would help immensely.
    For example, I don't really bother with infused foods any more because even within the last week I've seen a newbie be told the wondercorn should be their first wondercr…
  • (Quote) After watching the vids @Mboagn linked, I think the last sentence is a space the fix/overhaul might need to look at?

    For example, maxing …
  • (Quote) Just an alternate idea for active generation model. 

    If you have to process your generated comms through an org facility, maybe villages could provide additional facilities or provide relevant org facilities.
    The faci…
  • Oh also, because I'd absolutely love it. 

    Slip in the ability to craft "weapons" for wiccans/guardians and druids/mages. Have some choices of what they use for each and the ability to design something without going through artifacts and c…
  • Sounds a bit like an interesting idea that was put up a few years back was effectively a loot mechanic.
    Bashers and influencers (maybe questers too?) would generate new comms which could be utilised by traders. There's a couple ways you could s…
  • Things from Aetolia just to add them in.

    Farming

    Farming is kinda your own little Stardew Valley/Harvest Moon farm.
    You have a grid of rooms and it seems like each room can generally be dedicated to one thing, so i…
  • (Quote) Yeah, the two sentences here are basically arguments for addressing it. I'd also point that it's not really "trader-rp" as much as gameplay endeavours, downtime activities, etc.

    Trading as an activity, particularly where y…
  • (Quote) Sure, but part of risk is also the risk of doing something later vs now which is my point. Later resources might change and an easier project could still be done where a hard one could become implausible, for example. For some newbies…
  • (Quote) In this analogy, the other 4 yard runs might lead to a win but the 50 yard pass also might be what is needed to win? And trying to make a bunch of 4 yard runs could end up resulting in the 50 yard pass still being needed, or ev…
  • (Quote) I also wouldn't be surprised at that sort of timeline and the argument you're presenting here is why it has been deprioritised in favour of project after project for years. There will always be some simpler project, some new idea, etc we kn…
  • (Quote) Sure, but that's not the point, the point is even though there's more effort involved it's still possible to code around.

    I'd also point out, as part of your argument for deprioritising the economy (again) you've included t…
  • (Quote)
    This is kinda an example of why a fix/overhaul/review is needed as those were all meant to be quick fixes to the economy from memory.
      
    People weren't using comms (thanks opting out) while huge piles from stuff like manse f…
  • (Quote) For me.

    • Prices being below general crafting costs is bad.
      It creates a barrier for entry, for example, a spatula with trans cooking is still not enough to make things that sell for more than they cost (with so…
  • (Quote)
    Yeah... that it can happen is an issue? That it's been possible for years is why people have been raising it among the issues with the economy for years. These are reasons to prioritise looking at the issue, it's root causes, and look…
  • (Quote) 1. Quite a few of the older Serens in various ways, lots of times promoting the full spectrum/depth of Seren.

    2. There's a book series called the Witches of Elieanan and its sequel Rhiannon's Ride. Kinda more about the pote…
  • 1. Maybe Kalo but not sure, probably info dump about everything that we've learned since he's been gone lol.

    2. The old guilds felt less optional. Some of the later iterations it was more flexible with classflexing, but even still it felt…
  • Changing or rewriting the past is deeply wrong?
    Like, the goloths event where people from the Nature Wars turned up, there's a lot Saran would do to get rid of the scar but killing the gaudi's and risking altering things was too far so he influ…
  • 1. Not sure about easter egg, but yodeling in Snow Valley and the Demijohn are neat
    2. Saran started out as like very "maiden"/"foal" and has progressed to a point where he is now through travels. Leaning "Crone"ish and the like because of all …
  • (Quote)
    Yeah, how to encourage the spread is hard because there's just a social benefit to being in a big guild, but that's also why something like guilds get ranked within their org and get credits relative to that might be nice, becau…
  • (Quote) For some quick answers...

    4) GUILD TASKS LIST would be a better option afaik because you'll see the tasks available to you, depending on how stuff is named GUILD TASKS ALL NOVICE could bring in some tasks a novice wouldn't be ell…
  • (Quote) Could go full anime with like...

    <…