Not, "salt is being drained to nothing so we need to change that" but like... is the goal to sink some of these comms out of the game. Because yeah, one of the questions from the previous th…
It's a thing I toyed with, one of the big concerns for why I didn't mention it is that you're ultimately putting four orgs into one while the other org only draws from two.
Would require more dev time to get the carrot of Ackle and Jojob…
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True, but it's a selling point you can fix and then one of the big issues right now (class disparity) is something that could potentially move towards a fix much more quickly because each org would have more people invested in fixing …
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The bolded is literally why leaving them as the names of the resultant orgs will just mean they're New New Celest and New Magnagora rather than a merger of the two orgs they were formed from. Because players will still focus on the Ce…
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I'd disagree tbh, players have been feeling population strain even before Halli and Gaudi entered the game, that precedes a large number of the things that you're suggesting are the cause. That's not to say they're not also issues bec…
Also, the Celest/Gaudi paring is super weird to me just off the whole thing where, from what I've been told, Celest ordered that whole nation to be drugged when they threatened Celests dominance over the empire and basin. (I imagine someone who's we…
As an example, Celest is a name that carried a massive amount of historic baggage. You have over a decade of Celest meaning a certain thing to players of the game, loads of implemented hist…
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To put this out there this reads as pretty dismissive of Hallifax and Gaudiguch, there's a simple reality that you could change the epithet of the org but if you're still calling Celest, it's still Celest not a merger of the two orgs.…
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Well, part of the suggestion on merging the forests would involve creating a Faethorn style org, this would mean there's no reason to remove the Moonharts and Ravenwoods because they would all become more deeply connected to Faethorn …
The point other people appear to be talking about (though they're leaving it vague so it feels more threatening to people) is an intentional destruction and replacement of the identity of whatever org they end up in.<…
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Let's be honest, the years of experience with 2v2 then 3v3 indicate a liability for things to be static, if you're just reducing numbers without changing other things as far as conflict goes right now would end up with Seren an…
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You're ultimately talking in nebulous terms about what that change might be, the reality is that people have actually tried to make too significant changes to their guilds previously, I've even had a conversation with an admin when so…
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Pretty sure you hit the wrong quote button here.
So your first issue here is that you referred to "Glomdoring implementing their lore" but former Glom members wouldn't be a part of Glom any more, in this scenario you would…
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Unless something like that exists, you're ultimately asking the admin to spend dev time creating a tool in-game to replicate functionality freely available elsewhere. Like, you could just send out a link to a google form and ask…
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There's actually a few ways to do this sort of polling on a wide scale for free based on accounts with the ability to tie things back to player demographics (this sort of thing is part of my rl job).
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I believe then shrubbings start happening, but also potentially a lot of face palming when Gloms start coming in "changing" Serenwilde while ignoring that, honestly, the more quieter Gloms talk about what they like/want from Glom, the…
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So... to be clear, after going through Seren lore at least...
Serenwilde has a pretty significant stack of reasons already to hate absolutely everyone. One of the common threads about why they even ally with any othe…
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So you got the summary accurate but lost it at the "gap"
You've described the systems as they are and yes that's an issue. This is why, per the underlined part in the quote of my post, I said you need to rework the m…
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You seem to misunderstand me, my expectation is that it would be 1v2. The ideal set up would be the "strongest" on their own while the other two orgs group up to compete against them.
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I mean, it sounds like it did work out though? Realistically, the actually bad situation would have been if Serenwilde had allied with Magnagora (or Celest could have i guess) because then the biggest org would have the additional sup…
tbh, you don't even necessarily need to implement it >_>
Let's be honest, if Estarra just confirmed an intention to implement the change you'd immediately start seeing the impact it would have on the market because people would star…
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For me the reason why 3 is better isn't really focused on the past, it's based more on experiences in modern games such as FFXIV where you have three groups in conflict encounters.
For the first bit, the thing about familiarity and the like is that you also have to consider if it's "been done" because it tends to work. Like, people are liable to make assumptions about…
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I mean, this is how all fail comms work at the end of the day, the same is ultimately true of all herbs and herbs are far more necessary for a larger variety of skills than just cooking.
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Probably also worth reiterating the note that even the mention of certain comms being used as an alternative has caused small price spikes on the plex.
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I saw the gaudiguch freedom focus within a Magnoran org as a people that focus more on trying to be "masters of their own destiny", making deals to ensure both power and autonomy. While others instead willingly serve entities like the…
If the suggestion of creating new orgs from the mergers of old orgs was used then it'd be moving to one of the new orgs. If Serenwilde was just deleted and I had to pick from any combination of…