Not draining astral nodes seems like a power that only the leader of an astral bash would actually use, unlike the others where everyone that wants the benefit has to use them in turn draining archpower out of their reserves.
An additional ego attack for each ego battle type could be interesting, or something generic that automatically adapts to an ego battle you're already engaged in. (i.e if you've already started begging it'll function as a charity ego attack.) <…
Just to put it out there, the argument @Xenthos is using now is what other people have saying for months to years on other subjects about the state of the game, o…
Just thinking about it, like LOL might be used because something is actually funny sure. But it actually seems worse than disagree when it’s used negatively, cause it’s not just “I don’t agree with this post” it’s elevating it to mocking the post.
Ah weird, it reads to me more like Kiakoda's drums.
The question I'd have then is how useful is that to the cities? And what are the inclusions and exclusions Like, sure Elfen and Faeling are obvious inclusions.
Disagree is bad because it's highly subjective and could be taken negatively LOL is fine even though it's highly subjective and could be taken negatively
edit: At the end of the day, the main issue I persona…
The issue I come to with a direct translation is that, it's kinda useless for a MD personally to be able to do stuff with physical affs if they can't really do anything with them personally.
From new advice, given the intention is for it to be plausible for all orgs to maintain a full suite of level 5 projects, I'd reiterate a "grove of isolation" type power for nature.
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There was disappointment when it was being looked at cause that's a Gaudi mechanic so we couldn't really utilise it. But I think that it's why Moon has so many mental affs, it reflects that concept of "lunacy" which now is linked…
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Sure, it just seems simpler to kinda maintain the identities somewhat (Moondancers make you crazy, Shofangi/WW beat you to a pulp) and then find ways to make them synergise.
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Perhaps then you should respond to the comments and suggestions?
This isn't the first time this topic has been raised as far as Serenwilde skills have gone, this is why I'm going through to repost those ideas here, ideas t…
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I mean, really my favourite part is that we're now up to two posts (just in this thread) by, I assume, the latter which demonstrates they're ignoring discussions about suggestions from others (as they were called out on). <…
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I’d need to dig out my logs but I’m fairly sure one of our other brainstorms suggested looking into a method to link physical and mental. Creating a synergy between the existing more physical focuses of ww and shofangi and the more me…
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This is part of why i actually place it more as the forest than the spirits. I kinda see the forest as increasingly like an unawakened Maeve, but it’s not just the fae spirits. It’s the ancestors, the mortals, even the gods of the wil…
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Except the melders are logically part of the org synergy so building things with an idea of where they could slot in gives direction to the melder overhaul, conversely if the previous discussions serenwilde has had on the topic are be…
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Yeah fair, I guess I expect that there's kinda a prioritisation?
Like, it should be more useful for a HS druid or Spiritsinger to be the one working with ire, but if they're not present there's still some use to the Moondan…
Unless there's already plans for it, dependent on difficulty again, you could also create functionality for the level 5's that lets people use archpower to access the ascendant powers for the projects respective domoth. Complete with daily maintenan…
Changing the level 5 powers so that they instead are 10 archpower to create a domoth'bix for the relevant domoth would provide a fairly consistent bonus across the board. 1 month decay timer that …
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With the MD idea I was thinking they'd mostly actually maintain their own rage, but like maybe the dark ability generates a small amount of ire on the target each tick that they can also convert.
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(nb: Going to use "Ire" for the aff and "Rage" for the buff)
Yeah that was kinda the expectation, certain abilities would "assuage the ire of the forest". And I guess part of the reason for having the two is there's some ne…
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Oh the idea was to implement the concept and then move on to giving the other classes ways to interact with the same concept. Starting point was the melder overhaul cause the opportunity was there, over time it'd be expanded so …
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I have posted ideas further up that are actually in line with Serenwilde's lore, one you have pretty completely just ignored, likely because it wasn't your idea. Now your are getting your back up because it's being pointed out t…