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I'm really glad that we got to raise one for him, we kinda got through Osierti's one and we're like "wait did we raise one for Eurytus" then it was "we want to do this" and then I'm thinking "which way is the best way to ask the admin" whe…
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Just adding to this, could have two versions. One that makes it a inventory resetting pet, and one that you place in your manse that makes them reset to that spot (though might cause issues with a possible sale).
Could we have a way to convert beasts permanently to dwellers?
Maybe a different version of the existing collar, which strips away all their beast stuff (maybe 100 credits? with 150 required to upgrade them to a full dweller?).
I've built up a collection of skills because of elite membership and so sometimes it's just like... "well they're there". If you have elite and aren't going to be switching more th…
I feel like it's mostly 2, but 1 makes the situation more frustrating because accessibility isn't equal. Though mostly that argument seems like a derail
The simplest solution seems to be to just remove the earth plane requirement (w…
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Not that I can think of, though this doesn't really prevent players from developing it if they wanted to. It already happens really, players have ooc expectations and experiences that they bring in-character for a variety of reasons. …
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I've been watching Magicians recently and now I want a fingertut/handseal skill. I imagine you'd form the shapes and it remembers a certain number, your other abilities would trigger when the list matches their requirement.
There's some notes in the Aftermath section of the histories.
The trees were grown by the first wiccans and druids, following that the pool of stars was created, then vaguely over 500 years the flame, the matrix, and then the stone of tr…
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I mean, the issue is when people want to bring it here so the admin actually sees it, they've already been arguing with people about it for days, over a week with this one.