Crafted from deer leather, this pair of fingerless gloves has been tailored to provide a snug fit that can be further adjusted with a simple buckle and strap. Knotwork traces the back of the gloves, forming an abstract image of a tree. Barely discer…
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Reasons I never try the quest to help them, would like to help them, don't know when someone's going to come along and fix it so it can get back to the good bad state (as opposed to the bad good state)
Could the guild tasks commands have a variation where you can see what tasks a target player is eligible for? And maybe one which only shows active tasks if you can see all of them?
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Heh, as I said, it's from when I was a halli. At that point there were people who were interested in the castes, but also not being able to get favours for conflict stuff once you hit rank 4 had broader implications, I left around the…
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Just thinking about it, if castes aren't going away adding "guild paths" to hallifax's city ranks could be interesting. (The issues when I was in Halli weren't about being lesser but just really mechanical, like caste being tied…
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Yeah, also I think what makes the Mag and Celest ones particularly good is the way they're written feels like they'd be clear to someone without any lore knowledge and they kinda hit you over the head with some things.
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Tried kinda ended up here? Still not happy though.
Mother Moon and the White Hart guide those who live within the shelter of Serenwilde, the First Forest. Seeing the wounds inflicted on the natural world, the Shelterfolk wo…
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This was my first reaction too because it feels really natural in the flow of the sentence (For the live version), though when someone told me what it was it still didn't quite round it out for me?
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Hmm, yeah no I didn't mean anything was Serenwilde specific but more that there's a general role of "Someone whose role is as a religious/spiritual guide/connection to the Wilde/one of the Spirits of the Wilde" and what term is used i…
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I think the other one described here is kinda an "Explorer" if the motivation is about mastering a game system (PvP) rather than imposing yourself on other players? Which kinda matches up with Scientist and Politician (building a big …
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We already have an example for player-generated resources, herbs and poisons. Poisons are needed for some while herbs are a basic necessity, I don't remember ever having too much trouble getting any herb I've needed,…
If you have infinite comms and mostly static prices... what's the point of having comms at all? Every design pattern could just be given a gold price to create which is taken as part of the crafting process, you could make the equivalents of "s…
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I feel like this should just be a free toggle for all demigods, at the least, because it's more a positive for the game than the individual? I'd even be bribing players with like... increased passive essence gain if you've got it acti…
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Running that estimate through an excel looks like it would take around as long as the game has been released to get 10 points and it just gets worse from there. (I keep rechecking the numbers because it ends up at hundreds of rl years…
Strongleaf looks to be getting 7 for elected and 57 for a bashing tick.
I feel like the benefits of families should probably be reviewed though, tried setting the daily goal of getting a tick and quickly stopped because there wasn't reall…
Add a command to, great and private, libraries to allow magic copies of books to be purchased for a fee. (A proportion of which could go to the author and the rest to the library?)
Probably with a second variable that can be set on the bo…
For me, bashing and influencing are relatively monotonous activities where the solo gains feel too slow. That then leads to frustration and disengagement because there are other…
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I feel like this isn't a wholly endgame thing, off hand discord comments I've seen indicates getting to 100 in the first place is still a struggle for solo players.
A more holistic solution than just endgame seems more eff…