Have done, same result sadly. For now I just disabled the chaser and wrote my own quick little vomitscript in, though I really wish I had the know-how to fix it instead of just paving over completely :-S
This seems to work pretty well, but I do have an issue with the chaser where it concerns arm balances. I have a trigger to queue taking a corpse (and gold if present) following a kill, but it seems to roll the second the trigger fires as opposed to …