Are you guys joking? The fact that I can't tell is making me nervous. Logging player activities for other players to see and punishing people for not bashing enough after de-incentivizing bashing is fucking crazy.
Just to be clear, my thinking in terms of "taxing" orgs is that:
- It targets large repositories of org-gold that currently have little purpose. - It doesn't target individual players at all. - It reintroduces the concept of don…
I feel this way about coconut-scented things. I love coconut in foods, but something about the distilled essence of coconut, even in 'natural' products makes me gag. Do you hear me Burt's Bees? Stop using coconut.
I like the idea of lotteries for cosmetic/custom things. I think once/week is too frequent. Participation wanes over time. Maybe quarterly, or tied into special events?
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I don't think allowing the current mines 30000 more commodities each is going to help at all, unless you plan on raising crafting costs again and implementing some of the major comm-sinks that have been bandied about. The goal i…
Have the dingbat mines produce raw commodities instead of usable commodities -- things that can be turned in at villages in exchange for gold, and then the villages will process the raw comms into saleable comms. (Lumber instead of wood, marble bloc…
Kind of frustrating to see most everybody agree that we need less gold, less comms, and then strongly disagree on any solution to get rid of them that doesn't involve them getting more free stuff.
A fish-out-of-water tale about a young woman relying on her good looks to secure a marriage to a wealthy and powerful man set against a background of dubious cannibalism.
A successful banker is tricked into hiring a domestic servant whose influence ultimately results in him being fired and having a mental breakdown in front of the entire board of directors. This is considered a happy ending.
To preface, I'm against the idea of the gold throttle. It carries a negative connotation of punishing individual effort, and it dissuades people from participating in bashing - a core activity.
I am wondering if the scope of this is just straight up, "How can we make the amount of gold that exists smaller," or if it will be an actual attempt to refresh the game economy.