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Vadi

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Vadi
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  • 13.7.1 update!

    New update, for the middle of summer/winter! Comes with a pretty nice new tool for m&m, N…

  • 13.6.1 update!

    Pyrochemantics are here! This update brings the aff and def lines support to m&m, and added several new features to the system.

    Changelog:

    • added cavalier defs
    • added m&m…
    in m&m updates Comment by Vadi June 2013
  • They had to be below the m&m folder, you mean?
    in m&m updates Comment by Vadi May 2013
  • I'm going to rename that import me to be don't import me next update as it should have been, when m&m switched to the whole zip.
    in m&m updates Comment by Vadi May 2013
  • Three versions is fine, one is the system, two are addons. All m&m related actions will double up until you restart Mudlet though.

    You should not have a package called (import me) installed anymore with the new zip-install w…
    in m&m updates Comment by Vadi May 2013
  • (Quote) What do you mean by multiple copies? 

    There aren't any known issues with the updater if you're using a recent version of m&m.
    in m&m updates Comment by Vadi May 2013
  • 12.5.2 update

    Quick update after the first one for an important change: the timewarp lines in the gmae were changed, fixing some bad grammar. This really affects the systems curing of timewarp, so this update rectifies this quickly -…

    in m&m updates Comment by Vadi May 2013
  • Glom represent! Doing our duty as Envoys well.
  • 13.5.1 update

    New update for Geochemantics lines!

    Geochemantics lines

    The Geo chemantics lines are in, adding all afflictions from them. Detailed warnings about the nukes are in as well - the syst…

    in m&m updates Comment by Vadi May 2013
  • 13.4.1 update!

    Hi! New update for Wyrdenwood and mmupdate changes.

    Auto-updating

    Dropbox has changed some stuff around, and so the IRE mapper scripts self download …

    in m&m updates Comment by Vadi April 2013
  • timers = timers or {} is actually a bit quicker than the if, too. It's a good pattern to use.
  • Well, RP considerations. I think the right way forward is to balance divinus.
  • During the Dramube fight, I walked into the speeder with the Celestian group in the room and tumbled down. Got out with 2% of my health left.
    in Combat logs Comment by Vadi April 2013
  • 130? You have it easy.

    I'm in Australia, the my ping is stable at 230-250ms.
    in Ping time Comment by Vadi March 2013
  • You have to remember Domoths are great perks. I haven't found it to be entirely non-sensical to have to pay in Stage 3 to get them, especially if you are just any other Demi.

    Wouldn't oppose the idea of speeding it up however.
    in Domoths Comment by Vadi March 2013
  • 13.3.1 update!

    New update - brings an easyer update mechanism, some nice improvements for scripters and fixes all around.

    Easier updates

    Starting from the next update (not this one), the…

    in m&m updates Comment by Vadi March 2013
  • Special delivery out of the blue...

    Neos suddenly falls into view from the sky above you with a terrified scream, plummeting head first 
    into the ground with a sickening crunch.
    Neos suddenly plummets to…
    in Combat logs Comment by Vadi March 2013
  • Press this button first, then paste html:

    image
    in Combat logs Comment by Vadi March 2013
  • That got squished up, but defeating the ego-vitae artie was nice.
    in Combat logs Comment by Vadi March 2013
  • Morbo passionately presents his case, fervently arguing his points with emotional appeals. As
    temperaments cool, you quietly but firmly expose the argument as nothing more than a baseless form
    o…
    in Combat logs Comment by Vadi March 2013
  • I agree Morbo - let's nerf everything that lets you maintain forward momentum. Traps, shrines, and of course, melds. Why discriminate against reality (and thus Gaudiguch) only?
  • Catapults are multiple rooms as well...
  • (Quote) It's the same problem that every other moving skill presents - tackle, catapults, whirlwind and so on.
  • Hallifax has passive room aeon.

    What now?
  • HIghlighting your target name is a superbly useful thing!
    in Combat logs Comment by Vadi March 2013
  • ^ it's pretty ugly on the forums, it says Xena is toaded! in giant pink letters so I don't miss it.
  • Nihta stares at Xena with a burning intensity.
    (x) 6460h|100%, 8361m|94%, 100e%, 3p, 99w%, 98e%, 19.42m (kr)-
    Xena takes some salve from a vial and rubs it on her legs.
    (x) 6460h|100%, 8361m|…
  • You concentrate on curing your own regenerate ailments.
    [...]
    The tendon in your left leg reattaches itself.
    You may apply another salve to yourself.

  • My wife's nest.

    Ohoho
  • 13.2.1 update for m&m

    This new update brings in several changes - Aerochemantics lines, a new update method, a peopletracker script and included demesne compress script!

    New u…