(Quote)
Even after the rework, it was still unmanageable. I have Nihilist switched out more times than not because it's still not great. I think there is something to be said about a follow-up for any prior reworks.
The wonderclock needs to be adjusted in my opinion.
17. Timeslider: Allows you to dodge time as per Timeslip, and may stack with that ability if possessed (usable 5/IG month). This power may be activated th…
I wholeheartedly agree that cooldowns will be necessary for anything that’s this intricate. Maybe if our ideas are implemented we could harken back to the idea of looking into a more non-com VA branch of that skill set.
Maybe we could meld this token idea with a reputation system? Limit the amount of tokens you could give a year. And they could vary. In order to earn one you’d have to reach a certain threshold?
I don't really care for having orgs flux and change. We already have to establish guild identity, and this would just be too overwhelming for me when we have so much left to develop.
I'll start off with my idea. This was all about some coded in RP-events that would be org focused. Plus a reputation system that wasn't based off of the deduction/gaining points for activity i.e "She is an extremely credible character." <…
(Quote)
I was praising the RP mechanics of it. I love the flavor of it. And think they are quite clever. I wasn’t suggesting drawing anyone who was happy away from their chosen IRE.
This sounds eerily similar to the shardfall mechanics in Imperian. For me it just doesn’t seem unique until you add the flavor over it, and I’m wondering how they are different. Lusternia is supposed to be differing from other F2P games, and maybe i…
I'm looking forward to have some clear guidelines so I can write scholarly again. I always find it risky to do so especially when we aren't sure what's acceptable and what's not. I keep on hearing about the "glory days" when admin would collabo…
The credits are out there in our reward system but no one acts on them. We give proper rewards, and people don't concentrate on it. We've done large rewards, we don't small rewards, we've done gold, credits and everyth…
There was one recently rejected written by Marcella (I used to have a message from an administrator about the specific one) but it was removed from the library. Sadly I can't recall the title.
Xenthos has a lot of artifacts, no doubt that contribute his speed of influence/hunt time. His results aren't the minimum, but the max, if he has every artifact to benefit him just as an aside.
If there is an opportunity to get 20 credits daily, as said - Then it should be at least an hour or more of work. Anything past 2 is a bit much in my mind because people have lives outside of this, and who wants to spend 7 hours …
(Quote)
The turnover is based on hours played per week I think? Correct me if I’m wrong. As long as you aren’t in your manse it should count toward your activity.
Reports have rolled over, and unfortunately it looks like many of the considered have been set pending! We need more votes and eyes on these reports so far. Please make sure you take a look at thin…
More raves for all the newbies I'm seeing. Wow! I'm looking forward each day to seeing them hang around and interact with them. Great stuff. Most notably - @Esiar, …
Raves for all the people I'm seeing in Magnagora active and playing! You're helping newbies, you're interacting on a regular basis and getting things done. Super rad guys.
I am so happy to see this response, and was not expecting such generosity and swiftness. I am looking forward to seeing what else our feedback will do to help you guys! Thank you so much.