It's ok you guys. I'm sure there's no problem with it. Certainly those who currently have access to it view no problems with a 5k+ ranged, room-wide attack. After all, it's the victim's fault for not being able to tank that, def'd-up or otherwise.
If I recall correctly, declarations of intent usually happened before fights happened and people who got involved in a fight between two people just got automatically disqualified that round. Scents and farscouts abound enough to know when a fight b…
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In terms of the rules, I don't mind that. Registration and time limits are great. I just think the first bit and creating a bracket system at all for War complicates it more than what has happened in the past years.
Do these candies decay in the box like flowers in flowerpots used to in the olden days? Or does the box just stop generating candies and stay full without decaying.
Cause I'm not particularly thrilled about spam messages about d…
I disagree with the complicatedness Iytha suggests for War. Indeed, I believe how we handle War is probably as smooth as it can get - four Wargames are held, and the winners of the Wargames all qualify for the last round. The four pair off and the w…
I'm sorry, but I'll have to strongly disagree with the need for a +balance/+equilibrium artifact, let alone three levels of it. It's up there for things I wouldn't want to see in Lusternia, like a +stat artie.
While I think it's neat it's being considered to define the fields for Death and Harmony, I'm still wondering whether, like Chaos, Death would be free PK or not.
The most straightforward action I'd like to be considered is that either deeding be made permanent or that all three guild leaders require permission inputted for an undeed to go through.