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Xenthos · Shadow Lord

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Xenthos
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  • (Quote)
    I believe I already stated that I felt the Glomdoring discussion was not really relevant to this thread; I have no interest in starting my own thread on it, I was simply replying to your continued raising of the topic.  I'm…
  • I think it's pretty obvious that Ascension is what shot the game as badly as it is now, and that needs to be addressed as part of a way forward.  We're in a new kind of game-balance-malaise right now, one which was foisted upon us.
    I …
  • You can, but if the state of the game is as a result of GM choices through no fault of the players', it's still not fair or right to expect players to fix the resulting mess solely on their own- and that's where we've been at since the A…
  • I think we can safely dispense with that as being meaningful- Glomdoring had a healthy population for a very long time, and grew it with the restrictions we have in place (which I don't think are so onerous personally, but that discussion is no…
  • (Quote)
    Yeah, that one was a completely different thing which had no bearing on game balance in any way.  Didn't seem necessary to formally mechanize something like that, imo.

  • (Quote) It would be quite dependent upon alliances that are roughly equal in participation-interest, yes.  It's not so great a solution Right Now, but one would hope that someday things will be somewhat less divided.  It also suffers from cem…
  • (Quote)
    Yep!  That was a report we put forward in the last report cycle.
    Other options include things like: An organization doesn't claim a village / flare, but an alliance does.  Thus, everyone in the alliance gets some …
  • (Quote)
    It's the same topic.  It's this topic.  The morale of your players is shot, and thus the participation in conflict events is skewed.
  • Okay, you're deleting on-topic posts now because you don't like them?
  • Yes- delete the "winner takes all" mechanics.  Incentivize trying; if you try, you get something portion of it (kind of like wildnodes, but even then it's only generally 2 orgs that get anything instead of all participants).  Work on addressing…
  • 5) You also made decisions, knowing that they were going to crash the morale of half of your game, and did them anyways- and instead of trying to work with them to make the blow less hard, you just said "too bad we're doing this as is" and ramm…
  • Solutions have been offered, and ignored.  That is why we're in this situation, in fact.

    Is it on the administration to come up with a solution entirely on their own?  Of course not.  But they have to actually be inte…
  • I don't think it has a lot to do with the players- it's not on IHC to change things and never has been.  I've been pretty consistent in telling the administration that they've been making bad choices.  It's not enough to just say "trust us," at…
  • Can we keep Akuuko please
  • Heh.  Yeah, like I said, I almost always mess it up too (clearly).
  • I think you are missing the word "from."  Been a bit since I did it, I often have to try a couple of permutations as well.
  • Here is my (probably terrible) first draft:
    The shadows lie upon the Glomdoring Forest, the cold shroud of Mother Night hanging heavily over these woods.  The Murder clusters thickly amongst the dense canopy, their harsh caws accompan…
  • The Muudbeast idea has been filed.  Probably more than once.  It might've been timed out or been categorized when you did your last around of IDEA updates, I don't see it in my list any more, but I tend to just fire off ideas of little things l…
  • Creatures in Muud (parasites, symbiotes, necrotrophs, cystodes, nematodes, trematodes, globules) should all respond to "muudbeast" too, to be consistent with "astralbeast."
  • Couldn't have done it without you and all your backstory, as traumatic as it may be!
    Evette and Tridemon were great and having them add to the experience was so appreciated.  Plus, bonus godmin who added extra flavour... you were grea…
  • Gurashi is a kephera again!  /missed Kephera Gurashi.
  • ASHOP command purchases only.  Anything outside the ASHOP (including beasts) do not count.
  • (Quote)
    I have a question in to the Artifacts address regarding that already.  I assume it's because of the nature of an upgrade which is why that doesn't work.  For example, let's say a base item is 1,000 and the upgrade is 2,000.  If y…
  • (Quote)
    Hmm... setalias gasp happygasp
    Or emoverride gasp to do a happy one instead!
    Alas, future solutions do not fix past expressions of horror.
  • Hmm.  I kind of like insightful; to me it indicates "there is something worth thinking about here."  It comes across as a milder form of agreement in my mind.  I would not be particularly crushed if it was to go away, but it doesn't have the sa…
  • Alternatively, I am answering the question "where be Damian?"  Dominique survived the greev, Damian did not.
  • Bug 29687: Please make wildnodes stop resetting to Pandaland!
    Bug 29700: Qoivhae spammed the game with 5874 lines of text w/ 1 command entered.
    Bug 29449: Design patterns and commodity percentage error reporting, the %age ro…